Recordkeeping: Stray Gods COMPLETE
Aug. 15th, 2023 02:41 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Stray Gods is a bombastic musical that does more with still images flipbooked than most games do with full animation. I did one route, it took about six hours, it's one of my game of the year contenders. I did not see every bit of "content", by which I mean every song, every pairing, every THING in this game because I did not exhaustively mix and match every single choice.
Which I'd have to. There's a LOT.
The mere fact that something like an "Interactive Musical" exists blows my mind. Everything about that sounds difficult -- imagine a musical number where at several points the player can pick three different "routes" or "tunes" with different scoring and different lyrics? -- Now keep doing that 20+ times. Add callbacks to the different potential lyrical paths in other later lyrical paths. It's brain-blasting. They had to write and score the hell out of this game.
The story's heartfelt and goes places I was not expecting, and any time I was like "Okay, I need to make my goal be X" it usually gave me a route to that. Felt good.
I'll be playing this again, I know it.
Playlist is Here.
Which I'd have to. There's a LOT.
The mere fact that something like an "Interactive Musical" exists blows my mind. Everything about that sounds difficult -- imagine a musical number where at several points the player can pick three different "routes" or "tunes" with different scoring and different lyrics? -- Now keep doing that 20+ times. Add callbacks to the different potential lyrical paths in other later lyrical paths. It's brain-blasting. They had to write and score the hell out of this game.
The story's heartfelt and goes places I was not expecting, and any time I was like "Okay, I need to make my goal be X" it usually gave me a route to that. Felt good.
I'll be playing this again, I know it.
Playlist is Here.