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[personal profile] austin_dern

There's a new Pokemon pinball game --- amazingly, the first-ever licensed Pokemon pinball game --- and RLM Amusements out in Grand Rapids got one yesterday. So, not entirely coincidentally, we went there for the weekly pinball tournament. I was never called up on the game during the tournament, which was randomly-picked pairs for the fourteen-round qualifying session and then games picked by the quartet's highest-seed player for playoffs. But I did get one game in late, past 1 am, and it went pretty well. Along the way I caught a Stufful, which [profile] bunny_hugger --- who understood what I meant by saying it was a ``Stuffit'' --- explained on the drive home to be kind of a plush red panda, so at least the game knew who was playing it and what they'd look for. (I mean given the weird ongoing failure of Pokemon to make a good raccoon-based creature.) Also since I've never played the video games or the card games or any other spinoff of the intellectual property, this means that the 7th of March, 2026 saw me catch my first Pokemon ever and it was this.

Otherwise, well, this was the first time this year I've made it to an RLM tournament. Since my last visit they've put Scorbit data-gathering things on many of the tables. These allow for the results of matches to be logged automatically. And since the games are logged to Matchplay.events, we can go back afterwards and look at score versus number of balls and score versus ball time, and also just how long each ball was in play. Other than logging the results automatically, this isn't actually useful but I suppose will someday make prop betting easier.

[profile] bunny_hugger went in and put up what's got to be her best performance in qualifying, winning 12 of her 14 matches and coming in tied for second. The only person to beat her --- with 13 wins --- was a guy who's the 12th-highest ranked player in the world. She did great in the semifinals round, taking first-place finishes in two games (which is always going to let you move on) and a third-place finish on the other (for a little bonus). Unfortunately in semifinals (in a group led by that 12th-place-worldwide guy) she had a worse time of it, taking last places on everything and finishing the night in 8th place, just as she would if she'd decided to go home rather than play the next round. But there's never knowing that before you play.

And in every regard she did better than me: in qualifying I put up a mere eight wins, enough to get into playoffs, and the last win coming against JTK. In the quarterfinals I was playing RLM (top seed) and a woman I'd noticed all night --- CP --- wearing a shirt with what looked like a 50s-children's-book-watercolor-picture of a deer with a huge safety pin through its body. She would explain that it was the logo for a metal band. Anyway in this group I took last place on Harry Potter, and second place on Getaway. RLM had won both games so was assured to move on, and the rest of us were tied for the other advancing slot. RLM decided to toss a bit of chaos into the mix and deferred choice of game to JJL.

JJL picked Fast Draw, an electromechanical, and one of my pocket games that I can always pull out a good finish on. Reader, I did not. My first ball got a mere 10 points, the lowest possible. My second ball got five times that. It wouldn't be until the fourth ball that I got anything together and it wasn't much of that. Fifth ball drained without my touching it too, and I went not just to a last-place finish but a dismal one, literally a hundred thousand points behind CP.

So that came out dismal. But on the bright side we got to talking with CP and her wife --- bonding first over all of us wearing N95's or KN95's --- and quite liked them, and they seem to like us too. So hey, maybe new pinball friends? That's always nice to see.


In pictures, I'm going to spend today focusing on a specific aspect of the former bumper cars pavilion at Glen Echo Park. Why? You'll see momentarily.

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Carving of a bumper car that's one of a bunch of sculptures hanging on the pavilion's walls.


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Here's two people crammed into the bumper car.


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And a picture of a car also being a Dutch wooden shoe.


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And here's the fourth bumper car design seen in this array of pictures.


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Finally, some cars bumping!


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And one last design of bumper cars. I have no information about which of these body designs were ever on the ride here.


Trivia: After his first experiments with X-rays showed their ability to see through solid objects --- including seeing the bones of his own hand --- Wilhelm Röntgen locked himself in the lab for seven weeks to find what possible mistake he was making and to try to find a more plausible explanation than ``X-rays can see through solid objects''. At some point he joked to his wife that ``I'm doing work that will make people say, 'Old Röntgen has gone crazy!'.'' Source: The Disappearing Spoon: And Other True Tales of Madness, Love, and the History of the World From the Periodic Table of the Elements Sam Kean.

Currently Reading: The Bright Ages: A New History of Medieval Europe, Matthew Gabriele, David M Perry.

austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

The big Six Flags/Cedar Fair merger has finally reached the point it's causing us personally to lose something. We've had some effects before, but most of them were neutral-to-good, like getting into Six Flags America cheap.

So the problem with the merger is that the much bigger Six Flags is still losing, like, all the money in the world, and things like closing Six Flags America and announcing when they're closing California's Great America won't change that. They're at the point where they're trying to raise money by selling off things, so they're probably at most two years away from going bankrupt yet again.

So this brings us to Michigan's Adventure, which for years has been the quiet, good little child of the Cedar Fair operation. Doesn't get much attention (it's not literally true that its big upgrade for 2024 was ``a new bathroom'' but it's very close), doesn't need much attention: families love it as is and more of them come, and spend a lot of money, every year. If every park in the chain were like this the chain would have no rational complaints. But this also means it's one of the parks that they could put up for sale and find a buyer for.

So that's what happened. Six Flags sold Michigan's Adventure and six other parks to EPR Properties, a real estate investment trust, which has got hastily set up --- [personal profile] bunnyhugger noted their initial logo was clearly AI slop and now it's cleaned-up AI slop --- Enchanted Parks. For this year that won't change anything, since season passes were already sold, but for 2027 and beyond? Who knows?

And the scary thing? Beyond having to change what's our home park for our long-standing season passes, and having to buy a season pass for a second chain? EPR Properties has mostly run water parks in the past, and there's a reasonable fear that they're looking to shut down the dry parks and just keep the wet. Besides losing the amusement park in an easy day-trip drive, losing Michigan's Adventure would also cost three wooden roller coasters.

Globally, the sale is probably a good thing in that an industry is usually healthier when it has a lot of comparably-sized companies rather than a handful of big ones. And to get that means things like Six Flags with an estimated 2,038 parks in the United States and Canada should be shedding places. It's just always sad when the thing you think would be good for the community is bad for you personally.

Also it's going to be really sad if we lose Shivering Timbers and Six Flags goes bankrupt anyway.


Speaking of shuttered parks, here's stuff from Glen Echo Park.

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The Cuddle-Up pavilion now gets some use as a performing stage and there's bleacher seating for extra audience space.


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Way off past the end of the old midway is this fountain; I don't know if it ever had water or was always a garden.


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Here's the view back from that fountain along the midway.


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Small and surprisingly haunted-looking building next to what had been the bumper cars building.


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The bumper cars building has this section hazard-taped off, I guess for the trap door?


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I suppose it's now an event space; you can imagine dances and wedding receptions and all fitting in here well.


Trivia: Bell Aircraft's X-16 was not a legitimate research aircraft but an attempt to hide the development of a spy plane. Though 28 of the craft were ordered, none were completed before the Lockheed U-2 demonstrated it could serve the spy flight missions. Source: American X-Vehicles: An Inventory - X-1 to X-50, Dennis R Jenkins, Tony Landis, Jay Miller.

Currently Reading: The Bright Ages: A New History of Medieval Europe, Matthew Gabriele, David M Perry.

Arcade Archives: Plump Pop

Mar. 6th, 2026 09:27 am
tepidsnake: (Default)
[personal profile] tepidsnake

This week's Arcade Archives release is... Plump Pop (Taito, 1987)

Arcade Archives (previous-gen consoles)
PSN
 
Switch
EU
US


Arcade Archives 2 (current-gen consoles)
PSN
 
Switch 2
EU
 
Xbox
US

Just the one ROM this time, which makes sense as you can only get different regions by messing around with region flags (as documented on The Cutting Room Floor) and there's no World or US arcade boards out there. Button Settings allow players to use a USB mouse and adjust the analogue settings, while Preference Settings allow players to toggle a score display glitch caused by the Round 3 boss on or off. This rerelease is also slightly edited- the Red Cross on the flag that appears when you get a Game Over is changd to a heart (in the Taito Egret II Mini version, it was just a blank white flag, so this is an improvement).

I always mentally filed Plump Pop (which was the final name after others were considered like Plump Tramp and NYANPOLINE) away as an Arkanoid variant, but after reading The Cutting Room Floor's article... It's Taito's take on Circus, isn't it? You know, Breakout but usually with balloon targets and a human in place of the ball, adhering to gravity and all that. Silly old me! Anyway, this is a very cute take on the concept, with you in charge of one of three adorable animal teams- dogs, cats or pigs, your choice- as they have to destroy all the balloons cluttering the skies, with two animals manning the trampoline and a little baby animal as the ball, which is perfectly safe, honest, don't think about it too much. As more complex patterns of balloons appear, so do hazards like clouds the baby animal slides across (press the jump button and they'll jump too) or just bounce off of and the sun itself being an obstacle (destroy it and the time of day changes). This even has boss fights every four rounds (after the suppertime bonus round, of course) where you need to keep up with balloons being spawned with every successfully bonk on the enemy!

This originally used a paddle controller, and while an analogue stick does a decent jon (when playing on pad, a speed-up button is added to let you move faster), this is best played with a mouse for fine control, and you'll need it- your hapless baby animal starts bouncing slowly, but almost immediately reaches terrifying air-speeds as they smash the balloons, so be careful with them. You can also jump to put a little more oomph into your bounce which you'll also need to avoid various creatures that appear to pester you on the ground. The game becomes even more chaotic in two-player mode where a ledge is added that you can hop up to, because otherwise, the trampolines have collision so you can push against each other, and you can also bounce the other team's baby! Be careful not to screw each other over out there, you're meant to be working together! The original Arkanoid is due for an Arcade Archives release in the future (it's on Taito Milestones 4) so there's yet more Taito paddle games on the horizon, but I have a particular soft spot for this one. It's got that cutesy Taito presentation and also has strange secrets like increasing the point value of bonus items by not letting a single one drop and cute details like the trampoline-holder's head squishing if the baby lands on it (it even launches them at a different angle) so definitely give this one a look, especially if you have a mouse!
austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

On my humor blog there's some bonus comic strip content, some complaining about LLMs stealing my writing, one of my favorite Robert Benchley pieces, and a bit of nonsense about CHiPs because I was thinking about them for some reason. Enjoy!


And now let's continue with pictures from early July and the photographic beauties of Glen Echo Park.

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Here's a view of the park's carousel, looking up a bit so you can see the arch of the carousel building, and also the slightly artistic touch of the outside reflected in the rounding board mirrors.


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Better view of the tiger and two rabbits behind. So, how much does it remind you of Cedar Point's Kiddie Kingdom Carousel?


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Some more of the horses on the carousel; you see what having National Park money behind the restoration will get you.


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Also look at that jester's head; seen one anywhere near that on, like, my Kiddie Kingdom pictures?


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Of course they have a band organ off to the side and it looks precious too.


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[personal profile] bunnyhugger looking eagerly for tickets and it turns out you get them nowhere near the carousel because ??? ?? ?????. Anyway look at that great old rock-wall cladding at the base of the carousel building.


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So we had to go past the Pop Corn stand, which is now in use for some artistic inspiration thing ...


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And which is connected to the Arcade (no longer an arcade) and The Puppet Company (which is where we get tickets). Also, gads, what a beautiful building.


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And past The Puppet Company are a bunch of fronts that were probably once midway game stalls but now host things like placards explaining the history of the place.


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Here's one explaining the old arcade, from before the one you see here. Yes, I too am interested what was in the Lot O Fun.


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[personal profile] bunnyhugger explores what had been the ride building for the Cuddle Up (a small teacups-type ride).


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We couldn't be there at night, in case they still ever turn the neon on, but at least we can look at what had been the ticket booth beneath the lights.


Trivia: Between 1750 and 1786, Toulouse's spending on public roads increased from 1,200 livres per year to 198,000. Source: The Discovery of France: A Historical Geography, By the end of this era Toulouse had postal services operating for up to 90 miles from the city.

Currently Reading: Prehysterical Pogo (In Pandemonia), Walt Kelly.

Count the Headlights on the Highway

Mar. 5th, 2026 12:10 am
austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

Meanwhile in petty business. The passenger-side headlight on my car burned out, which very slightly irked me since I was pretty sure I had just replaced it last year? The year before? Not too long in the scheme of things, anyway. But in replacing it I saw, as if for the first time, that the passenger headlight casing had a lot of moisture in it. I can't swear there was actually rainfall in it, but it was close. Way too many beads of water, at least, which I can't swear didn't have something to do with why the light was so dim even when a working bulb was in place.

So, off to the car dealership, where they explained they recommend replacing the whole fixture when it's that wet inside. This seemed reasonable enough to me and so I came back a couple days later after the one they ordered got in. The headlight assembly was more expensive than I would have guessed, but the installation was a lot quicker; I don't think it could have taken an hour.

The result was a great success. The like-new fixture is dry as far as I can tell, and without 147,000+ miles of colliding with air to cloud it up, it's ferociously bright. To the point that now my driver's side fixture looks pathetically dim. [personal profile] bunnyhugger was surprised I didn't get both changed at the same time and now that I've seen how much better the light looks? I might go for it the next time I'm getting the car serviced. We'll see.


Now to see Glen Echo Park, though, once upon a time an amusement park on the outskirts of Washington D.C. and now a national park with a special feature.

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We're getting closer to the excitement: we've found UFOs!


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And here's the thing we most wanted to get to. Glen Echo Park's kept its antique carousel, and it's got the care and attention that a Smithsonian exhibit gets, only you can ride it.


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And hey, why did an amusement park on the outskirts of a big and growing city like Washington, D.C., close in the 60s? Could it have anything to do with finally being forced to integrate? (If an amusement park closed in the 60s, there's a good chance it was because Black people were finally allowed in any old day and the white people were not even remotely normal about it.)


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The stand claims Pop Corn, but it's really more Art Deco. (It's been decades since you could get snacks there regularly.)


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Here's a picture explaining about the history of the ride, along with a picture of the thing you're right in front of.


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... And here it is! Notice the two Dentzel rabbits on the inner rows, just behind the tiger?


Trivia: In 1906 New Orleans had only two vaudeville houses, the Greenwald and the Orpheum. In 1921, when the city's population was 387,408, there were four: Loew's Crescent, the Louisiana, the Orpheum, and the Palace. Source: The Encyclopedia of Vaudeville, Anthony Slide.

Currently Reading: Prehysterical Pogo (In Pandemonia), Walt Kelly.

Let Me Stand Next to Your Fire

Mar. 4th, 2026 12:10 am
austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

You may, dimly, remember that a couple years ago we snagged some fallen tree limbs after a heavy storm knocked them down all over the neighborhood. And last year we even got a chainsaw to cut them down to the roughly footlong installments that would fit well in our fireplace insert. What we had not done is split the wood so there'd be both bark and exposed ... you know ... wood innards to make for good fire-having.

A couple weeks back [personal profile] bunnyhugger got something that promised to simplify the wood-splitting trade around here. It's a gadget that holds a blade upwards, so that you set the wood on top and hit it with a sledgehammer over and over. The advantage of this over the splitting maul we had is how this lets you save intermediate progress. Only split the wood a couple inches? That's fine, it'll stay there, balanced in place, ready for the next hit. [personal profile] bunnyhugger tried this on her own a couple days ago and was able to split several logs that she would never have been able to do by maul.

Now I finally had the chance to try it out and, you know, it works quite nicely, especially on wood that's been sitting in the driveway two years or whatever it is now. It can take a fair number of starter taps to get it wedged enough to stand upright on the blade. And it can take several reasonable swings to start it going. But once the wood starts splitting it just cracks apart like you're Popeye punching a cinder block or something. Very satisfying. After I'd cut enough for the night's purposes I had to restrain myself from doing just one more log.


Now in our extreme tour: after a full day at Six Flags America we would need to be driving on, hoping to meet up with my brother and then get to HersheyPark. But first ...

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The view from our hotel! At least, from the window beside the elevator. We were a whole ... twelve? ... floors up and this was the highest up we'd been somewhere in a while.


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And here's the view outside in Cinerama!


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So our first visit was to Glen Echo Park, once upon a time an amusement park and now a National Park, with echoes of the amusement park still there. Also, the place was next to New Jersey heroine Clara Barton's final home.


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Neat wooden bridge leading to what I imagine was always the back side of the amusement park. Don't worry, I have photos of the front.


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Coming up to it we passed the Glen Echo Park Aquarium, closed when we visited, but with such let's say folk-art signage that we were enchanted and hope the animals are kept well.


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Also ran across this sign hidden deep in the woods as we got closer to the former amusement park.


Trivia: George Washington was sworn in the 4th of March, 1793, to begin his second term as President. John Adams was not sworn in until the Senate met the 2nd of December, 1793. Source: From Failing Hands: The Story of Presidential Succession, John D Feerick. Adams, you of course recall, had in 1789 begun serving as Vice-President nine days before Washington was sworn in, although it would not be until June that there was even an oath of office for the Vice-President to swear.

Currently Reading: Lost Popeye Zine, Sundays Supplement Volume 20: 1958, Tom Sims, Bill Zaboly. Editor Stephanie Noelle.

PS: If you read about What’s Going on in Rex Morgan, M.D.? Wasn’t _Rex Morgan_ Supposed to Start Looking Weird? December 2025 – February 2026 I'll explain the rules of beloved childhood game Punch Belly Blue!

Minoanmiss stuff

Mar. 3rd, 2026 08:28 pm
julian: Picture of the sign for Julian Street. (Default)
[personal profile] julian
Hey, if anyone's close to Minoanmiss and hasn't heard recent news and wants to, let me know.
austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

Back in 2014, seeking even more pinball than we could play in Lansing, we went to the Arcade Pinball League in Brighton, not quite an hour away. It was a fun venue packed with pinball machines from the 60s through the present, and it solidified us as people taking competitive pinball way too seriously. But around 2015 the owner got tired of the venue as it was and moved or sold or both almost all the games, and the league evaporated. For a monthly pinball league about as far away we could play at Marvin's Marvellous Mechanical Museum instead.

Marvin's has been closed for a bit over a year now, far exceeding the five months or so they figured needed to move to their new location and despite their posting a proof-of-life video to Facebonk the desire for a monthly league in that area remained. And, what do you know, but the Arcade had picked up more pinball machines again. We've been there a couple times, for furry meetups, but despite thinking how nice it'd be to just go there and play all day on pay-one-price terms we haven't.

And this is how last Thursday we were at the rebirth of the Arcade Pinball League. Or the creation of a new Arcade Pinball League; identity for groups is a difficult concept to make precise. I even got out my original Arcade Pinball League shirt from twelve years ago to wear, delighting the couple people who noticed.

The format was like what Arcade League had used before, no surprise as Marvin's used the same format: you get in a group of three or four people and take turns picking five games, getting points based on your finish. The first week we were put in ``random'' order, which turns out to be how we checked in for the night, and in future weeks we should be put with players who have about the same standing. This it was by a one-in-four chance that [personal profile] bunnyhugger and I were not in the same group. I ended up in a group, instead, with the guy we'd seen at Pinball At The Zoo last year who was wearing a full rubber strap-on face mask, and waved ultraviolet sterilizers over the flippers before his every ball.

And how did I do? ... To use our old slang, I hit for the cycle on the first four games, getting a first, second, third, and fourth. The third place hurt as it was on the game I'd picked, Whitewater, and while the sterilizer guy had an insurmountable lead by the third ball, all I needed was a couple million points to take second, and I fumbled the ball rather than make a safe shot. I'd picked Whitewater partly for historic reasons: it was one of the games they always had at The Arcade in the old days but back then I didn't know how to play it at all. (This game is either a new instance of the table, or is a heavily refitted one, as the toys on the playfield, originally Bigfoot themed, were replaced with after-market Abominable Snowman toys.)

The first place came on the Jersey Jack game Elton John, which just in case it wasn't destiny enough for me picked as my starting song ``Pinball Wizard''. Other people had to change their song to get to it. In that case I was doing all right, chopping wood, making a lot of shots that weren't exploding in points and then on my final ball the game gave me several distinct multiballs right in a row, like it didn't want me to stop playing.

The fifth and final game of the night was my choice again and I went for Creature From The Black Lagoon, partly because I don't have many chances to play it. And it turned out to be a great choice for me because I was able to try going for Super Scoring, a mode I learned recently from playing the game in simulation. Shoot the right ramp twelve times (seventeen on some games) and then the Snack Bar and there you go. Well, dear reader, I got it, on my third ball, and I could feel my quartet staring at me as this mode they'd never heard of before came up. By the time I could see the score again I had embarrassingly overwhelmed everyone else. Two firsts, a second, a third, and a fourth totals out to a slightly better-than-average night, this format. I finished a little bit above [personal profile] bunnyhugger, who had a night with no first places but more seconds.

After playing we got to talking with MWS, and some of the many people who know him and chat with him. Also with the woman on the venue's staff, who had come in to oversee the place on what was otherwise a closed night for The Arcade. (This explained the mystery of why league isn't Friday night: add the general public to the fifty or sixty people there for league and the crowd would be unmanageable.) Turns out, she's also the person who runs the furry meetups, when those are held, so we got a fresh angle to talk about as well as vinyl stickers of her snow leopard. [personal profile] bunnyhugger offered back in trade a Lansing Lightning Flippers sticker, with her Thumper Bumpers rabbit mascot, and this got talk going about whether The Arcade could get a snow leopard mascot.

It will not surprise you at all that we closed the place out; they were shutting games off as people finished them, and we would get only one last game of Twilight Zone in at the end of the night.


And now, we come to the last pictures of our Wednesday at Six Flags America, our full day at a park that's since been closed and probably will be doomed to become a plaque in front of a condo soon. What comes next in my photo roll? Do you remember?

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Looking up at Superman: Ride of Steel's lift hill (left) and return path (right) while focusing on just how dark the clouds could still make the evening sky.


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On the right is the Joker's Jinx ride, and in the distance, The Wild One, over in the Mardis Gras area.


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Noticed the gates to a stadium-seating performance venue open and I was curious how close I could get to it without being yelled at.


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Didn't actually get this close but I did use my zoom lens and see, mm, seems like the area hasn't seen heavy use or maintenance love in a while.


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Block party also didn't show much signs of having happened, but maybe it cleans up fast.


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Here's a picture creeping up on The Flying Carousel's rounding boards, my last interesting picture before leaving the park. And what could come next?


Trivia: In the months following Thomas Edison's 1891 victory in lawsuits over the light bulb patent, Edison General Electric stock dropped from $120 a share to $90. Source: Empires of Light: Edison, Tesla, Westinghouse, and the Race to Electrify the World, Jill Jonnes. Finalizing the decision took time, and Westinghouse had held onto its money well and was actually coming out of the patent fight stronger than anyone expected.

Currently Reading: Lost Popeye Zine, Sundays Supplement Volume 20: 1958, Tom Sims, Bill Zaboly. Editor Stephanie Noelle.

dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson
With the timeline mostly finished and arranged in order, I've been gradually chewing through the process of writing out more detailed scene summaries and cutting the story into sections so I can focus on only part of it at a time.

I've finished the initial summary for section 1.
I've mostly finished section 2, except the last scene.
I've started the first scene for section 3.
I don't yet know where further section cut offs will be, or how many sections the comic will end up cut into.

I have a bit under a month before the looming spectre of my upcoming hand surgery descends and I'll be unable to do art and limited in my ability to write.
After, it's all a matter of how quickly I heal, but I'll be in the soft cast for two weeks, and probably unable to use my stylus for weeks after that.
At least I'll still be somewhat able to do the writing.
And I'll always be able to fantasy the story and/or porn scenes with Kuro in my head. :p
austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

Day after Motor City Furry Con I went to [personal profile] bunnyhugger's parents to pick up our pet rabbit. [personal profile] bunnyhugger had to work; I would have had to work but it was Presidents Day so I got to sleep in instead. Our mice we left in their cage as they had water and plenty of blocks of Boring Nutrition Lumps that they could eat if they had absolutely nothing else, and they did. I didn't stay long at her parents', though, nor did I take off my N-95 since there was such an obvious high risk. We never came down with any symptoms of Covid-19, to our mild wonder considering how packed we were in the elevators, and the following Saturday visited to celebrate their birthdays.

[personal profile] bunnyhugger had briefly seen her mother on her own birthday, since that was the day before the con when she dropped our rabbit off. And her father's birthday was the next day. But this would be a chance to pause and, you know, celebrate them and once again fail to let us buy dinner. Her father has a thing about it; we were able to get the check for their 50th anniversary and that's been it.

They had a cake, a two-layer white cake with frosting a bit sweeter than [personal profile] bunnyhugger's mother really liked, to share their birthdays, though it was inscribed to her for her 80th. After we sat down and ate too many potato chips and talked a while her father got a cake knife out and sliced off a couple for himself, as he was afraid he'd be too full if he waited until after dinner. I protested --- I was just shocked --- but [personal profile] bunnyhugger pointed out it was his birthday and his birthday cake too.

So besides the cake --- and the resolve that [personal profile] bunnyhugger's mother would do no cooking --- it was a fairly usual visit with her parents, pleasant and comfortable and somehow shorter than I'd expected. I guess I'm used to staying past midnight or so. Maybe if we had gotten out one of the games; we'd found and brought our barely-begun campaign game Aftermath, as well as the rolling-dice pinball simulator, but never did find the time for them.

In part, this because [personal profile] bunnyhugger had gotten an account for her mother with Archive.org's lending library for people with sight impairment, and was showing how to borrow books and use them on her iPad. In part it's because we had so much cake. We brought leftover cake home and didn't finish for nearly a week after. (Granting we didn't eat it every day either.)

But mostly it was because we wanted to spend more time talking with them about the convention (her mother was so sympathetic about the hat loss, and also said she felt bad for what a time I must have gone through trying to comfort [personal profile] bunnyhugger, which does show how she has both our numbers), and about what they've been doing, and, you know, all that being with family.


In pictures we're closing in on the end of our full day at Six Flags America so please enjoy considering these sights:

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The Wild One running again now that the weather permits.


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Pretty sure I could sell this as a postcard if amusement parks still sold postcards of their marquee rides. ... Also if the seats were packed.


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Hey, turns out Gotham City is a swinging place! Who knew? (The silhouette is the park's Mardis Gras sign, on the other side.)


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We had the idea that Blizzard River was going to be opening later that season, which seemed amazing considering (a) that's definitely a 1980s Comics Penguin design and also (b) they've known all year that the park was closing. And yet --- well, computer, enhance.


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Yeah, their sign had 'frosting' chipped off the Z! ... Anyway turns out Blizzard River had been around since 2003, and it's a pity that it wasn't running when we visited since it was so hot we might have considered a spinning rapids ride.


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The Superman ride's lift hill as it looks with stormclouds having passed.


Trivia: In 1971, the top five university conferences together awarded fewer than fifty athletic scholarships to women compared to over five thousand to male football players. In 1980, five years after Title IX regulations required women receive the benefits of educational programs or activities, women made up 30 percent of college athletes, though women's teams still received only about 16 percent of collegiate sports budgets. Source: With Amusement for All: A History of American Popular Culture Since 1830, LeRoy Ashby.

Currently Reading: Lost Popeye Zine, Sundays Supplement Volume 20: 1958, Tom Sims, Bill Zaboly. Editor Stephanie Noelle.

Status Report for February, 2026

Mar. 1st, 2026 12:37 pm
tuftears: Lynx Wynx (Default)
[personal profile] tuftears
Hello everyone, welcome to March!

Cut for length. )

What's next? Taxes, probably. I hope to get some feedback on my outline for Shakedown Cruise, so I can start writing. I'd like to finish up the cover for the Rose's Crime Spree and maybe see it published in the coming months. Though I have been considering whether I want to try flogging it on one of the web serial publishing sites like Royal Road.

I'm also considering further marketing for Timecrossed Engineer: Back to School. That is, I need to do something, but what? o.o

Darn it, what twisted universe is this where introverts have to market their own books?!
silveradept: Domo-kun, wearing glass and a blue suit with a white shirt and red tie, sitting at a table. (Domokun Anchor)
[personal profile] silveradept
I feel like we need to start with this, because I'm runnning into situations where people have clearly not internalized one of the most important things to remember about stochastic parrots that they are calling Avian Intelligence. It's all based on vector maths and probabilities. It does not know what is true, nor what is accurate, when it is constructing what word to select next. That it manages to get things correct is by accident, and by the providence of having training data that contains the correct information in it. When it constructs sentences and so on, it does so based only on what the training data and the vector math, with some fuzz factor built in, says the next word is, regardless of whether that's the right word or not. (Admittedly, being able to do the vector math is helpful, because it allows for a certain amount of synonym substitution and can make a search engine more robust at finding relevant answers if you don't hit the exact keywords. There's an aside here about how many engines are transforming your queries so that you search for things that will serve you ads or that will steer the results to prioritize those who have paid for top search engine ranking, such that even things that are good that come from machine learning are then transformed to evil purposes by capital and their priorities.)

Also up top, Dreamwidth is recruiting volunteers who would be willing to file documents in United States courts talking about the chilling effects on your speech and online activity that various state laws trying to curb social site use by teens would have, and especially from parents who would be willing to detail the way those laws would interfere with your parenting decisions. Comments screened, signing up is not committing to writing such declarations. Also, risks involve things like having to use your wallet name, and possibly having your wallet name and your Dreamwidth identity linked in publicly-available court materials or at least materials available to the state and the court.

(Because South Carolina is the latest entity to join the circus, South Carolina users are especially helpful right now, but all kinds of states have legislation that's looking to join the circus. Why South Carolina? Well, they're charging people with "contributing to the delinquency of a minor" by being an identified adult in a teen-focused anti-ICE school walkout planning chat and expressing support for the walkout. Among other things they're trying to do to supposedly protect teens from the corrupting influence of adults.)

The worry about the presence of new media is perennial and perpetual, but it's not the new medium, or the new screen, that is the issue, it's the way that content is designed and presented that's trying to fragment attention and deep thinking. Accessibility and multimodality are awesome things, but there's a lot of design work that's been put into keeping us scrolling and viewing ads rather than using our tools to think and engage deeply.

Dr. Gladys West, whose precise measurements of the planet made it possible for the Global Positioning System network to come into existence, and therefore commercial (and military) satellite navigation, has died at 95 years of age. Another contribution of painstaking measurment and mathematics that undergirds so very much of the technological world today.

The Reverend Jesse Jackson, civil rights activist and occasional punchline of a joke, has finished his ministry at 84 years of age.

What Have the Fools, Grifters, and Bigots Been Up To This Time? )

Last for tonight, twenty-five years of a very popular early-Internet meme, matching visuals to the "Invasion of the Gabber Robots" by the Laziest Men on Mars, who would also give us the Pusher and Shover robots in a different viral video.

(Materials via [personal profile] adrian_turtle, [personal profile] azurelunatic, [personal profile] boxofdelights, [personal profile] cmcmck, [personal profile] conuly, [personal profile] cosmolinguist, [personal profile] elf, [personal profile] finch, [personal profile] firecat, [personal profile] jadelennox, [personal profile] jenett, [personal profile] jjhunter, [personal profile] kaberett, [personal profile] lilysea, [personal profile] oursin, [personal profile] rydra_wong, [personal profile] snowynight, [personal profile] sonia, [personal profile] the_future_modernes, [personal profile] thewayne, [personal profile] umadoshi, [personal profile] vass, the [community profile] meta_warehouse community, [community profile] little_details, and anyone else I've neglected to mention or who I suspect would rather not be on the list. If you want to know where I get the neat stuff, my reading list has most of it.)
austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

Closing Ceremonies. We'd missed opening ceremonies because they were inexplicably early on Friday, like 10 am or something, and there was no fursuit parade, so this was the first big everyone-at-the-convention activity we were at. This is where I finally got to know anything particular about the charity --- Wolf Creek Habitat, for the second(?) year in a row --- and that the 2,525 attendees raised a total of like $35,000. We were wrapped up enough in our own problems to have missed them, wherever they were.

With the convention officially closed we had a couple hours of unscheduled time and spent some of it in Hospitality --- [personal profile] bunnyhugger finally got some alcohol from the free bar; I missed it altogether --- and somewhere around here we picked up the rumor that depending on just when the Renaissance Center renovations start, if they start next year, then Motor City Furry Con might be forced out into some other venue, if one fits.

[personal profile] bunnyhugger used the time to take her daily half-hour walk. I went back to the video game room where they were once again playing Wreck-It Ralph on an overhead projector. They were always playing that or Tron Ares I think because it didn't look like what I kind of remember from Tron Legacy. I finally got some time in on Quick And Crash, the target-shooting game with a fun exploding mug as the final target, and I managed one time even to shoot the mug. I wasn't doing very well. I also stunned [personal profile] bunnyhugger by playing the Crazy Taxi video game --- how often do I play arcade games? --- because it was right by the pinball and it had looked like a lot of fun. It is pretty fun, yeah, have to say.

And the pinball games? Surfers was still working, doing better than it had last year, although the flippers were sorely weakened by three days of heavy use. I'm not sure it was still possible to make the candycane shot that's the real points mine. Bow And Arrow was still going strong, though, apparently unfazed by all its attention. [personal profile] bunnyhugger and I got a last couple games in just before the close of the gaming room, with [personal profile] bunnyhugger once again putting up just over 100,000 points. She was eerily consistent on the game all weekend. I was more erratic at it, but the final game, after two bad balls, discovered just what happens if you max out the bonus, which you can collect mid-ball with the right shot: you can light an extra ball, and that let me get to enough points to collect another extra ball, so I ended up coming achingly close to properly rolling the game.

[personal profile] bunnyhugger got into her Cerberus kigurumi --- while she'd had some time fursuiting Saturday it was just too much to bring the suit from the car to the Headless Lounge and back again --- and got appreciative congratulations for having chosen to wear a neat three-headed outfit. And we went to the Dead Dog Dance, taking in the last hours of a convention that wasn't really our thing. The DJ brought the songs to a stop at 10:00 and then rolled out one more song to close things out that I couldn't tell from what came before. And then the guy in charge of the AV came out and did two or possibly more songs before bringing the Dead Dog Dance, and the last event of the convention, to an end. They did not play the ChipTunes version of Toto's ``Africa'' that had finished Closing Ceremonies.

We did a last check of lost-and-found and careful examination of the path back to my car --- and to the next floor up in the parking garage, where we'd parked for a few minutes before discovering the pedestrian-overpass-level was free --- without finding [personal profile] bunnyhugger's hat. Can not recommend losing precious gifts from family members, would not do again.


Our full day at Six Flags America got interrupted by rain, most of which I didn't photograph. We just waited stuff out in the food court. But ...

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It really was raining, though, as you can see from the raindrops coming out of the trees.


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The steampunk-themed midway with a fresh coat of water. Not bad, is it?


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Here's Steamwinder, the ride we most wanted to get on in Steamtown besides the roller coaster. So, each of the big levers rotates, with the seats staying horizontal, and all four of the levers is in time so they always just miss the others, but keep looking like they are on the brink of contact. Meanwhile the whole base rotates around a vertical axis. It's a much more intense and fun and delightful ride than we expected.


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This is just the sign for Roar, which doesn't put the A in a separate color the way the logo posters in the station do.


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Did you know they had character meet-and-greets? Neither did we until it was too late.


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Here's that picture of a white polka-dotted chef alligator mascot that you were asking about.


Trivia: An Ottoman Financial calendar, or Marti calendar, was in use in Islamic border countries (like Turkey) from 1676. These years began on 1 March, and had a 29-day February in Julian leap years. Source: Mapping Time: The Calendar and its History, EG Richards.

Currently Reading: Lost Popeye Zine, Volume 85: Dragon or Overgrown Lizard?, Ralph Stein, Bill Zaboly. Editor Stephanie Noelle.

austin_dern: Inspired by Krazy Kat, of kourse. (Default)
[personal profile] austin_dern

After we got to the Trash Animals panel --- despite having missed the SpinDizzy wizard --- things did start to pick up. The session had by that time broken up into a couple of groups of people talking, really just hanging out with people, some of them in raccoon fursuits, one in a rat suit, and a couple people in other suits or costumes. [personal profile] bunnyhugger brought her squirrel puppet Chitter, but ended up talking more with Ed Hyena than anyone else. I gravitated that way too.

Also there was a somewhat long kerfuffle in trying to get a photograph of all the participants. The photographer had the idea everyone should gather around a trash bin, which pushed us all out of the adequate-sized meeting room into the narrow corridor of the walkway from the hotel's center ring to the conference room, there to gather around the small trash bin that never stood a chance of dominating the scene. We'd probably have been better off moving the trash bin into the room --- we'd at least have the chance for people not to be stacked five deep across a too-narrow walkway --- but that's a lesson for next time.

The hanging out merged imperceptibly into getting ready for the next panel, Show Me Your Camera, which was just what you'd imagine from the label. Lot of neat camera gear shown off, ranging from the stuff familiar from my youth --- remember those Kodak short but fat rectangles with the tower of flash cubes plugged in? --- or early digital cameras that record on 3.5" floppies. Some was quirkier stuff, like the Argus cameras once made in Ann Arbor. There were more than one century-old camera, and more than one person with so many lenses and lens extensions it was terrifying to stand too near all this expensive glass.

[personal profile] bunnyhugger was excited for the chance to show off her cameras, collected from estate sales and thrift stores and the like. But when the panel host stopped about midway through saying they were going to just pause showing off cameras to take a group photo, she correctly forecast that the showing-off would never resume. Instead it broke up into a general chat session, and she was able to talk with individuals about their cameras and about hers but never to show the whole bunch off to anyone. Also to people testing out their gear on shots of a couple volunteer fursuiters.

We did get to see a demonstration of someone who'd got a couple portable LED spotlights --- these were actually held by hand --- wirelessly connected to his main camera so that when he snapped there would be a bright flash short enough that the eye --- my eye, anyway --- couldn't even see it. But the picture came out with the spotlight colored as per the spotlights, with a dark background, just as if he were photographing in a studio. Astounding feat of photography; he explained something to the effect of when you have the right gear, everywhere is your studio now.

Following this was a bit of time with nothing particular on the schedule. We did an orbit of the dealer's den where we didn't really spot anything all that interesting --- it felt weirdly smaller than last year's, despite the hotel being so much larger --- and also a dip into artists alley though there wasn't any chance of getting a sketchbook commission. I think [personal profile] bunnyhugger got a couple stickers, though not of what she really wanted, Animal Crossing's lovable jock Bam.

After that, we went back to Hospitality, in my case mostly to get a couple Faygos and to sit a while. We needed to recover our energy somewhere and this would do it. The next thing we had to face was, and it's hard to think it came this soon, Closing Ceremonies.


We're also coming up on the close of our full day at Six Flags America, if you can imagine.

P1100887.jpeg

I mentioned in passing a Johnny Rocket's at Six Flags America. There are several reasons we didn't eat there, but one of them was that it was closed due to as the sign says, ``HVAC complications''. This sign being there implies they were getting enough questions about Johnny Rocket's that just not opening the place wouldn't have addressed.


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The Tea Cups ride had pretty ordinary decoration but it's always nice seeing one. Little odd none of the parks nearest us have one.


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That lake that's over by the carousel (seen in the background) where that squirrel appeared earlier, but here seen from where you can also tell there was a wooden suspension bridge alongside.


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Heritage House Food Court is that spot that had all the signs about the park's history and grammatical catastrophes, by the way. We spent a lot of time in here waiting out the rain.


P1100904.jpeg

Oh yeah, and checking in on the clocks, well, the analog clocks are at different wrong times and Ye Olde Digital Clock is missing.


P1100907.jpeg

It's coincidence that my first picture after the rain included the Cyclone (a Scrambler) but it's at least a little bit funny too.


Trivia: When Louis Blériot made the first airplane crossing of the English Channel from Calais to Dover in 1909 he was accompanied by a French destroyer, monitoring his flight and ready to rescue him should he have to ditch. Most of the flight was at an altitude of about 250 feet. Source: Atlantic: Great Sea Battles, Heroic Discoveries, Titanic Storms, and a Vast Ocean of a Million Stories, Simon Winchester.

Currently Reading: Lost Popeye Zine, Volume 85: Dragon or Overgrown Lizard?, Ralph Stein, Bill Zaboly. Editor Stephanie Noelle.

Bookshit February Edition

Feb. 27th, 2026 04:53 pm
renegadefolkhero: (Default)
[personal profile] renegadefolkhero

money

  • like what even is money?? "Money can be exchanged for goods and services." (only made $350 boo)
  • eden did not pay me (or a bunch of other people) :( boo
  • I spent the money on seeds, plants, games, and a stuffed octopus. The octopus, in particular, is delightful. yay

boook

  • I finished a novella that I genuinely really like, but stalled out on last year because I was stressing about how readers would respond to it. This time, I decided to Ren up and do what I need to do, and I think it worked out pretty okay. I'll sit on it a while, probably until the end of the year, which will hopefully help with publishing anxiety. It's a somewhat personal story, and I'm sure some clueless dumbass will eat me alive on Goodreads and I'll spiral into despair, but whatever.
  • I picked up an unfinished novel from 2024. After a week poking at it my gut said, there 👏 is 👏 something 👏 wrong 👏 with 👏 this 👏book! And indeed there is something wrong with this book. The book doesn't work as a romance and wants to be more of an urban fantasy, and the midpoint is totally borked. I'm faced with that old dilemma: do I pour my soul and sweat into a thing that may not ever shape up, or let it die and save myself some grief? After hemming and hawing a bit, I decided I would give it one last go. I'm 35k in and normally Let It Go becomes apparent sub 20k. If I've got more than 20k I generally have SOMETHING. Might not be a great something, but it's something.

The dilemma: I have to publish More Book to make money, and I need money for games. Very tricky situation. So I yeeted a book last week, and I did my little ritual dance where I say I'm not gonna look at my sales dash but then obviously I do look because I need to sell at least one copy so I can calm the fuck down. As it happens, I sold 4 copies within several hours, so I released a godless primal scream and collapsed in on myself like a dying star, as one does.

For all my pissing and moaning I'm actually a very simple creature. I just want to sell like... a book, sometimes. Can you imagine if I actually sold lots of books, many times? How terrible would that be for everyone. That would be horrible. I would explode and you'd all die. Good thing I don't know how to market these.

Arcade Archives: Rave Racer

Feb. 27th, 2026 10:42 am
tepidsnake: (Default)
[personal profile] tepidsnake

This week's Arcade Archives release is... Rave Racer (Namco, 1995)

Arcade Archives (previous-gen consoles)
PSN
Switch
Arcade Archives 2 (current-gen consoles)
PSN
Switch 2
EU
Xbox
Four versions are included here, with Japanese and English versions of the Standard /SD (simple up-down gear shift) and Deluxe / DX (six-gear shifter and clutch) cabinets. The main regional differences are the language and the silhouetted dancer (whose actual model is naked! NSFW, of course) on the City course being replaced with a lit-up arrow sign in the English release. That's why I went with the Japanese version of the Hamster trailer this time, that silhouette is important. No exclusive Preference Settings here (I thought the car selection was, but nope, that's in the Service Mode menu) but you do have plenty of analogue control options and, on ACA2, there's Split Screen Mode with support for up to four players at once so you can see the exclusive 'waiting for entry' screens at your leisure. As with other 3D Namco games, this is double the price of normal Arcade Archives releases. Worth it, though.

This is Radio 765 comin' at you live from Rave City for the Rave Racer competition, the engines sound like they're ready to go! We've got twelve revving roadsters out there ready to take on four exciting racetracks- the City with its elevated highways and the famous hilly descent, the Mountain with its spotty use of safety barriers (careful out there, or you might have to take a different route) and both the short and long courses in the nearby Ridge City, always a welcome sight on race day, especially since they finally finished that under-construction part of the long course! Whether they're using automatic or manual transmissions, these drivers know they've gotta use every trick they've got to stay on top, from drifting through turns to slipstreaming off other cars, so the action's gonna be flaming hot! Racers, start your engines, and let's get it on!

We're only two months into 2026 and we already have another Namco all-time great hitting Arcade Archives, and about time too- it's taken 31 years for Rave Racer to finally come home. While Namco did release Ridge Racer 2 in 1994, it was more of an upgrade to the original than a follow-up, as while it added the rear view mirror support for up to eight linked cabinets to race against one another and a new soundtrack (and a much ruder version of the announcer), it still used the same course. Rave Racer is a full-blown sequel with the short and long Ridge Racer tracks returning but with the brand new City and Mountain tracks, a new slipstream mechanic (you have to get really close to your rivals to get a boost), a view change button to see from behind the car, altered physics (bumping against opponents feels slightly less like you're getting pinballed around), another new soundtrack with 12 tracks to choose from (and a new set of announcers, including other racers trash-talking you) and a fresh look with a slightly more realistic colour palette. Oh, and I've got to mention the leather jacket-wearing lady shown in the game's title demo- contrary to popular belief, it's not series mascot Reiko Nagase, but instead a woman who was given the name "Rave Reiko" by fans and used in Gamest, but she's earned a place in the heart of gamers who ever saw that attract mode.

Now, I can't speak for everyone because my arcade-going experience was usually limited to going on holiday rather than any local arcades- this is probably why I'm still so enamoured with arcade games to this day, it was always a chance encounter for me- but Rave Racer is one I never saw myself, maybe once or twice but certainly not as much as the earlier Ridge Racer games. I've seen it since (in particular at Arcade Club) and loved it, but the fact that it never got a home port or even had its courses reused for many years (eventually showing up in the two PSP Ridge Racer games) gave this one a certain mystique. Fortunately, it absolutely lives up to the Ridge Racer name. This is essentially a real arcade follow-up and it plays just as beautifully as the original, but with little tweaks and additions and, of course, two brand new courses to get your teeth stuck into. Just like the other 3D Namco games of this era, it's easy to learn but extremely fun to try and master, with that 'just one more try' feel as you learn each course and try to get those times down and, ultimately, aim for first place. Just like the first Ridge Racer, this is an incredible racing game that feels just as fun and fluid now as it did over 30 years ago, so this is maybe the easiest recommendation for any ACA rerelease. It says a lot that I was hoopin' and hollerin' when I took first place on the City course last night after several failed attempts, and it just made me think, damn, arcade games kick ass. Play Rave Racer! Play arcade games!!

My shitty ass joints

Feb. 27th, 2026 12:03 am
dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson
Welp. In for a third trigger finger surgery in late March.
I'll keep working on Sex Kitten for now, but there's going to be a break for at least a month there where I won't be able to work on art. And some time where I'll struggle with typing to work on the plot.

Whee~...

Gachiakuta

Feb. 26th, 2026 11:53 pm
dreadlordmrson: The Eye of Dread. (Default)
[personal profile] dreadlordmrson
I started reading Gachiakuta.
I'm up to chapter 136 and I have some thoughts...

First, the art really is gorgeous.
The best I've ever seen? No. But incredibly high tier. Very detailed, with lovely landscapes and scene setting shots.
The theme of the story is good. And the plot is keeping me compelled to follow deeper. I'll definitely continue reading it, if my adhd doesn't win out again.

But...

The pacing is... off.
Not just the story as a whole, but individual scenes.
Things feel very stuttery and like there's missing frames.
Like we're skipping words here and there in a novel.

There's a big "My Friends Accepted Me" speech at one point without what I'd consider sufficient establishing scenes of bonding.

There's a lot of male gaze on the female characters and that could be a whole separate post on its own about my mixed feelings about that, but I don't want to write it right now.

But all that pales in comparison to what I think this series' biggest flaw is, and where it fell short of what it could be.

This manga is supposed to be about loving your things and reduce reuse recycle. About valuing our stuff.
The main character repairs damaged items as a hobby.
And yet, you know what's there's surprisingly little of?
Scenes centered on equipment maintenance.

Where's the lovingly rendered between-action scenes of oiling and polishing metal or leather?
Of sewing damage in cloth?
Of inspecting for nicks and scratches?
Of hammering out dents?

Why is there so LITTLE actual upkeep?

It's like there's this hole in the manga, gaping and obvious.

This isn't really an item treasuring manga...
It's just another cool action manga with an item-treasuring theme.
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