The "Famicom Detective Club" playlist is now unlocked on Youtube!
So this was a thing. FDC originally came out in 1988 and got a very recent remake, but it still PLAYS like a menu-driven Japanese largely-text adventure from 1988. A lot of text, a lot of menus, and some VERY frustrating event flags. Event flags are of course your RPG/adventure game brick and mortar, everything in a game happens because a flag somewhere says "the player did X" or "The player's value of Y is Z". Well, Famicom Detective Club LOVES its flags. If you haven't set the "talked to everyone about everything 2x/3x" flags in some cases you WILL not be advancing the plot here today, and it LOVES to send you to a particular cliff to stand around and think until the player character goes "Oh I remember, I should be somewhere ELSE now!"
Still, I liked it a lot. I had fun solving this mystery with the chat, and I will absolutely be playing the sequel.
So this was a thing. FDC originally came out in 1988 and got a very recent remake, but it still PLAYS like a menu-driven Japanese largely-text adventure from 1988. A lot of text, a lot of menus, and some VERY frustrating event flags. Event flags are of course your RPG/adventure game brick and mortar, everything in a game happens because a flag somewhere says "the player did X" or "The player's value of Y is Z". Well, Famicom Detective Club LOVES its flags. If you haven't set the "talked to everyone about everything 2x/3x" flags in some cases you WILL not be advancing the plot here today, and it LOVES to send you to a particular cliff to stand around and think until the player character goes "Oh I remember, I should be somewhere ELSE now!"
Still, I liked it a lot. I had fun solving this mystery with the chat, and I will absolutely be playing the sequel.