Entry tags:
Recordkeeping: Ducktales (1989) COMPLETE
I felt deeply tired and burned out for a while, so I decided to roll back to one of my favorite older games thanks to the Disney Afternoon Collection.
One of the things I love most about Ducktales is its nonsensical nature, typical of the licensed games of the late 80s/early 90s. Why is Scrooge McDuck on the moon, enjoying Capcom's most memeticly well-regarded music track? Why are Yeti attacking? Why did Dracula steal all of your hard-fought treasures?
The answer is: No one cares shut up.
I'm told the remade version attempts to answer questions like this. That's part of why I've never actually played it.
This is a good game, though.
One of the things I love most about Ducktales is its nonsensical nature, typical of the licensed games of the late 80s/early 90s. Why is Scrooge McDuck on the moon, enjoying Capcom's most memeticly well-regarded music track? Why are Yeti attacking? Why did Dracula steal all of your hard-fought treasures?
The answer is: No one cares shut up.
I'm told the remade version attempts to answer questions like this. That's part of why I've never actually played it.
This is a good game, though.
no subject
But yeah Remastered has too much talking for what is more or less a straight port with extra bells/whistles.
no subject
On one hand, NES DuckTales just is, shut up, as you said.
On the other, NES Willow piles on more plot and very freely and openly makes shit up to make it happen. (You remember the part where Willow needed to spelunk through a cave and defeat a villager who was cursed and transformed into a monster in order to retrieve a golden statue that a bridge-guarding skeleton wants before he's allowed to leave the
ShireWillow's Starting Hometown, right?)And I feel like both are equally "NES plots don't care about anything and it's awesome" charming.