Recordkeeping: Meanders COMPLETE
Jul. 7th, 2018 06:38 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Meanders is one of those shiny little jumping puzzle games, along the lines of Refunct which I played before. The difference is that while Refunct took about an hour, Meanders took several and actually put up a fight AND I didn't even successfully 100% it because it's too big.
In Meanders you grab a neon-colored ball and hop through levels made up of simple platforms rising out of an endless ocean. Bouncing the ball off various items either collects them or opens up new sections of the level for you to jump to. There's about 40 levels, several of which are optional on a playthrough. (There's route forks.)
Meanders starts off really relaxing, but eventually gets -pretty darn hard- in a 3D platforming sort of way, particularly if you try to collect all of the balloons and bubbles. There're also unlockable "Dry Souls" (you die if you touch water) and "One Shot, One Hit" (any ball you throw MUST pop a bubble, hit a balloon or trigger a crystal or you lose) modes and while I was amused by the toggles for those in the menu at first...
If I were trying to PLAY like that, this game would be a recipe for a salt-crusted rage-quit roast. As it is, it's fun but don't stress out too hard over what you're missing.
Still, it was fun and cheap and there's a menu toggle to turn on Dragons. Any game is better when you can open the menu and add extra dragons to it.
In Meanders you grab a neon-colored ball and hop through levels made up of simple platforms rising out of an endless ocean. Bouncing the ball off various items either collects them or opens up new sections of the level for you to jump to. There's about 40 levels, several of which are optional on a playthrough. (There's route forks.)
Meanders starts off really relaxing, but eventually gets -pretty darn hard- in a 3D platforming sort of way, particularly if you try to collect all of the balloons and bubbles. There're also unlockable "Dry Souls" (you die if you touch water) and "One Shot, One Hit" (any ball you throw MUST pop a bubble, hit a balloon or trigger a crystal or you lose) modes and while I was amused by the toggles for those in the menu at first...
If I were trying to PLAY like that, this game would be a recipe for a salt-crusted rage-quit roast. As it is, it's fun but don't stress out too hard over what you're missing.
Still, it was fun and cheap and there's a menu toggle to turn on Dragons. Any game is better when you can open the menu and add extra dragons to it.