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Another hidden object game, this one published by Artifex Mundi. They always seem to put out the hidden object games closest to a traditional point-and-click adventure: Lots of puzzles, very plot-heavy, etc. Indeed, this particular hidden object game was completed without doing any hidden object scenes at ALL. Instead, you can play a nice round of shangai solitaire/mahjong-tile matching and bypass the hidden object stuff entirely.

Which goes to show that genres are awfully flexible things, doesn't it?

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