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In my last post about playing Doom I talked some about Guncaster, the mod where you play as a dragon with infeasibly large weapons. I want to remind you all that it fricking owns.

That's my blatant power fantasy though. Yours might be different and I respect that. If you don't want to never stop being a dragon, there are other options. Perhaps instead of a big stompy dragon you'd like to be a super-fast Korean anime murderninja, weaving around bullets and blocking them with your hwando? You want to drive back demons under a storm of blade and bullet shots, while listening to thrash metal via an optional jukebox MIDI pack? You feel like getting a letter grade based on how stylish and relentless you are at airdash-doublejump-beheadings?

If this sounds like your jam then you and Demonsteele need to spend some time together.

Demonsteele does some rejiggering of basic Doom mechanics to bring them more in line with a particular vision of action combat. Every bullet or fireball is now a big visible streamer like a shmup shot, and your sword can casually smack these out of existence. However you're quite fragile: Every hit you take gives you some mercy invinciblity (imagine your character sprite blinking violently) and you can only take about five hits on the default level before it's GAME OVER.

Attacking builds up two meters: One is your GRADE and that goes up every time you land a hit and goes down when you sit idle or get hit yourself. Do you have a high grade? You're doing more damage.

Every enemy you kill drops a soul, and that soul goes towards the OTHER meter in the bottom left. That's your special meter, and when you hold down slash and double-tap you unleash a giant killing wave that splatters things to little bits.

There's also a few buttons you'll want to bind in the keybindings area, for things like "launcher attacks". Yes, in this mod you can launch and airjuggle monsters. It's pretty cool.

Now... I'm BAD at Stylish Action Games, but playing a bunch of Metal Gear Rising gave me a taste for the genre and I had to revisit Demonsteele. It's pretty damn fun all in all, but I've been on gentler difficulty levels and somewhat uncrowded maps. This is not the Murder Jamboree that Guncaster is, for me. It's very intense and I've been digging it with the 360 controller.

Of special note: The developer is currently working on a counterpoint character to Hae-Lin the tiny dodgeninja. The new character (not in the game yet) is Sun Shihong, a 7+ foot tall cyborg lady with a missile punch, dual pistols, walljumps and Kamen Rider-esqe Form Changes. I am VERY EXCITED to break Doom some more in even stronger ways.

You can download it from this thread. Make sure you grab that music pack!

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