xyzzysqrl: A moogle sqrlhead! (Default)
[personal profile] xyzzysqrl
Last time I hinted that we were gonna get ourselves set up as a chocobo racer, but that's more of a long-term goal. Still, the path to that goal begins with a single claw-footed step, so let's emb-wark on our kweh-est for chocobo companionship! The trail begins here in Jeuno...



Aren't they handsome fellows? Let's talk to some of the stablehands. One of them is just trying to get the darned birds to eat, the other is trying to figure out how to get them to ... er, date in such a way as to pass down desirable feather colors. He also plans to sell tickets to the, uhm... dating...

Let's not talk to the stablehands. Let's try the stablemaster himself.

The stablemaster has a lot of exposition to dump. Once, you see, chocobos ran wild and free across the majestic plains of La Theine Plateau. Nowadays they've been largely domesticated and tamed. However, the moment he turns his back, one of the chocobos gazes off into the sunset, sad-eyed and wistful.

Its expression so moves Xenosa that she gives the gate a little nudge... and just like that, the chocobo takes off like a shot. When Brutus the stablemaster returns, he's shocked. Could that chocobo have understood and wanted to see its wild ancestor? That would suck because they don't EXIST anymore. The wild chocobo is largely extinct! Xenosa's got to go find him, while he repairs that loose gate...

...er, yes. Loose gate. Ahem. So it's off to La Theine Plateau, where we search high and low for the missing chocobo... but wait, what's this?



Look! Up over the hill! Perhaps wild chocobos aren't so extinct? Unfortunately seconds later Xenosa arrives on the scene and the other chocobo sprints off. Ours slumps off through the rain back towards Jeuno. So, since it actually came back on its own, we... didn't really need to... hm.

Well, let's go take credit for this anyway.



Unfortunately, while the chocobo is back, it's been acting strangely. Refusing to obey orders, chewing on the troughs... even got some of the other chocobo doing it. It's a bad influence, and in strolls a representative from the Vana'Diel Chocobo Society. They're calling an emergency meeting, as even the San d'Orian chocobo are acting strangely. Something must be done. Xenosa is rounded up to come to the meeting, as she witnessed what may have been the start of this odd behavior in person.



...speaking of odd behavior at some point I have to figure out what the hell is up with all the people dressed as or polymorphed into mandragora who are running around San d'Oria. Apparently it's part of a new event to go along with the OTHER ELEVEN events they're running.

The game's also on sale for like ten bucks. Do I advise you buy it and come play with me on Cerberus server? HELL NO. But I figured I'd mention it because otherwise someone would surely complain. So there it is. Sale.

For just $20 you could instead buy Valkyria Chronicles and that's a goddamn amazing A+ game worth your time. Valkyria Chronicles has a really unique and beautiful art style and from what I hear the port runs like a dream.

So... uh, yeah. Sale on FFXI. Please don't come play this game. I am ready to welcome you if you do.

Anyway! Vana'Diel Chocobo Society. At first the reps from Bastok and Windurst are ready to handwave the problem away, until they realize that if it started in Jeuno and spread to San d'Oria, THEY COULD BE NEXT. Dun dun dun. So they're inclined to treat the problem seriously after all. The San d'Orian rep explains: A chocobo escaped from her stable and ran off into the fields of La Theine...

I develop a slightly sinking feeling.

The group chatter among themselves and eventually the choice is made: They'll put the two original "problem" chocobo together and see what happens between them. And what does happen?



Their eyes lock. They kweh in delight. The VCS realize abruptly that... hey, these two know each other! The story comes out, now that everyone's all together: They met on the Plateau, each believing they had met a wild chocobo. Their longing for each other went unquenched... until this moment, when fate reunites them.

So they instantly start chasing each other around the stable, kwehing up a storm. When they're done... well. A bit later Xenosa comes back to find the VCS held a vote and by unanimous decision agreed she should be given permission to participate in chocobo raising. We are gifted an egg of our very own.



Which is cool and all, but we're not licensed to ride a chocobo! They see me strollin'? They hatin', patrollin' to catch me ridin' birdie. We need a ticket to, as the stablemaster puts it, "Enter the wide wide world of avian delight".

As an aside, what the fuck is wrong with the Vana'Dielian Chocobo Society?

Anyway, we need to go out and get some grasses. Gausebit grass in particular, which is a lot like the famous Gyshal Greens, but more medicinal. The only chocobo the stablemaster can spare is a whipped, abused one they found wandering around Rolanberry Fields, mistreated by its previous owner. We've got to nurse the dear thing back to health.

So we try... but he's too afraid of us to eat the grass. All we can do for now is walk away. Maybe go do something else...



Okay this thing where we cosplay as ambulatory onion people and run around the streets dodging playfully-hostile monsters and collecting shiny bits of sunlight to give to an actual if friendly monster is really fun, but it does call into question the nature of our relationship with the wildlife as adventurers, be that wildlife hostile or friendly. At what point do we draw a line? Is it when the beast offers a hand instead of swings a fist? Do plants HAVE hands? What is considered a morphologically-adequate handlike protrusion? And where does that leave slime creatures?

On the other... uhm, hand, Xenosa now has bitchin' pajamas, and the dialog choice for starting the game is "The sun will bow down before me!"

I'm not RPing Xenosa very hard and I don't have much of a mental profile of the mithra lady, but I feel her enough to know she'd be delighted to have an excuse to say that.

Eventually I earn enough points with the local mandragora to summon up a trust of one, because why the hell not. That takes me a full game day, and I head back to try to feed the chocobo again. Still no dice on that... but he's less wary.

The next day, the abused chocobo is willing to eat.



We've almost won him over. He's making great steps forward in recove--

And then he cringes back in the corner of the stall, and it's because someone just walked in. With a sniff of "Thief" at the stablehands, he's here to take that chocobo back. The stablemaster gets in a fight with the -ex- owner of that abused chocobo, who claims he branded and overworked the beast to keep it in line. "They're just animals!" he shouts, before circling around to take "his" chocobo home.

Said chocobo pecks the hell out of his hand. With a threat of "I'll be back for what's mine", he storms off.

Brutus the stablemaster makes a point of meeting Xenosa's eye. "You've got talent." he points out. "This here chocobo's almost yours." Sure. All we have to do is treat him properly, with respect and care. IT'S NOT DIFFICULT, I'M JUST SAYIN'.

The next day, we feed the chocobo more gausebit grass. He seems healthier, his feathers brighter. It's a good sign. I spend the day in Jeuno, doing quests and meeting people. Nothing much to to record, because this is long enough already...

...but there is a quest one person can do every day, just one. Lighting the streetlights up and down the streets of Jeuno as night falls. "I can't pay you," admits the questgiver, a huge white-haired Galka named Zauko, "But next time you come to Jeuno, remember that special night you gave light to its streets. Or if the lights happen to be lit, it means someone else is doing their best for Jeuno. It'd make me happy if you remember that."

(Actually if no player steps up, an NPC does it. I checked. But it's the thought that matters.)

The chocobo is overjoyed to see us and gulps down the medicinal greens eagerly. One day left...

While Xenosa's in town, she stops off at the Temple of the Goddess.



It never hurts to be respectful at least.

And on the last day -- that asshole does not come back. That's it. The chocobo is fully healed and Xenosa's proven she can handle animals... perhaps she could even take up the mantle of a Beastmaster? Either way, she gets her Chocobo License.



VALID UNTIL THE END OF TIME. Damn, that's a lotta riding.

Speaking of Beastmaster -- we haven't unlocked any new jobs! Like ever! So I'm thinking our next update may cover job unlocking of a variety of things, and then we'll decide on some to level maybe? I'm not sure, I honestly didn't expect to get this far with this game. Thank you all for your support.

Also raising a Chocobo is kinda bananas but y'know, I think we can handle that too. But what should we name the little dear?

Hmm, this will take some thought...! See you again next for more exciting chocobo action AVIAN DELIGHT and JOB QUESTS!

Date: 2014-11-11 09:27 pm (UTC)
silveradept: A kodama with a trombone. The trombone is playing music, even though it is held in a rest position (Default)
From: [personal profile] silveradept
Woo-hoo! Now we can roll about the world on something other than on foot. Kweh.

Date: 2014-11-11 09:26 pm (UTC)
From: [identity profile] read-alicia.livejournal.com
I read your captions!

Looks like you're having a lot of fun in Jeuno! And you're all pimped out with a bird too. Next you'll get an airship ticket and you'll never be walking again.

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