LAST TIME: The game realized I was getting bored with politics and RAIDERS RIDING SHARKS appeared. Also, Balthier developed a machine to imitate other people's voices which will surely never be seen again. He did that just to screw with the party, really.
When we last left our party, they were tromping across abandoned oil platforms towards a treasure-tomb. This'll take a while, folks, but thanks to the MAGIC OF TEXT it will take way less time for you than for me. Along the way, delightful moments happen such as:
- Unleashing an entire limit-break bar worth of Quickenings for the ENTIRE PARTY into a wyvern, only to have it fall over and die at once. Oops, I thought that was the boss I was supposed to find. My bad. For future reference I should check the "Nam-Yensa" sandsea for that.
- Finding a "Musk Stick". ... oh yeah, that's what I want. A smelly stick. Selling that.
- Stabbing an entire tribal population of sharkriders. Stabbystab. I'm sorry, we can't control Ashe when she's in the depths of a murderous frenzy.
- Stabbing so many things VOSSLER levels up. What the hell? Vossler, you are not a real party member. How did you do that?
- Speaking of stabbing, Ashe graduates from "Assassin Dagger" to "Gladius", which is almost twice as strong as anything else the party has. She is currently shoulder-to-shoulder with Balthier, wrestling for Leading Man Status.
After a couple hours of this, we make our way to the Nam-Yensa Sandsea. Nam. I never thought I'd be back in-- Wait I've never been here.
Just inside the area, a moogle tells me all about the doomy doom that is befalling the place, kupo. It's so bad even the local tribes have asked for help and they never do that. Apparently some big monster is out there! Oh no! I'll make room on my calendar, but I do have ALL THIS STABBING to do. We'll see if I can fit it in.
As it happens, the big monster is like -right there-, so I do in fact stab it. It was a giant turtle, because... why am I fighting SO MANY TURTLES? They are not inherently evil. They're TURTLES.
These are the mysteries of life.
Because the little tribal dude asked for help outside the tribe, though, he is going to be executed. Curiously, none of the actual PARTY step in to speak for him, but a passing moogle does, kupo, and he makes a decent argument. ...And then the guy is executed anyway and they all leave. What the -hell-, man. The "treasure" I was promised turns out to be a handful of berries, which is totally a thing in the desert. Just... damn. Jerks.
I was almost starting to feel bad about genociding them too. *awkward* Now I dunno what to feel.
grinding grinding grinding
aaaaaall winter long
grinding grinding grinding
it keeps the party strong
aaaaaall winter long
(To the tune of: This.)
I manage to make something called a "Megabomb" spawn by accident, and beat it! That seems worth making note of. (There is not much to talk about when wandering from place to place.)
That "Wyvern Lord" also spawns! Penelo puts it straight to sleep mid-attack animation, and the rest of the party dumps all the damage ever into it while it's snoozing. Fight won without even going into panic mode.
Guys, this might become just a straight plot blog if the combat keeps being this much of a push-over. "AND THEN I WON AND WON AGAIN" is boring.
Anyway, the save point right next to the exit to the tomb is a teleporter, so I pop back to town and turn in the contract on that Wyvern Lord. This opens up three MORE contracts:
1. The Marilith, a rare serpent. The bartender at a pub wants to squeeze wine out of it. Apparently this is a thriving industry. Man, I don't want to eat or drink anything in Ivalice. That just seems WEIRD. Why would you drink snake squeezings? Anyway, that's down in the Zertinan Caverns, which... maybe I can get through, if Penelo spams magic for me. Hmmm. Let's come back to this one.
2. A dude called "Balzac" wants to tell me about his "Ring Wyrm". This just sounds like a practical joke. I'll check it out later.
3. A moogle fellow dropped his white creamy dessert down the sewer, kupo! It turned into the horrible "White Mousse" monster, a deadly murderous OH COME ON SERIOUSLY?
So. For the first time, I open this up to a vote! Totally not to cover that I spent ALL DAY grinding! Not at all!
Do I:
Do one of the hunts? Which one? All of them?
Or progress the plot and come back to these later?
THE CHOICES ARE YOURS, AND YOURS ALONE.
When we last left our party, they were tromping across abandoned oil platforms towards a treasure-tomb. This'll take a while, folks, but thanks to the MAGIC OF TEXT it will take way less time for you than for me. Along the way, delightful moments happen such as:
- Unleashing an entire limit-break bar worth of Quickenings for the ENTIRE PARTY into a wyvern, only to have it fall over and die at once. Oops, I thought that was the boss I was supposed to find. My bad. For future reference I should check the "Nam-Yensa" sandsea for that.
- Finding a "Musk Stick". ... oh yeah, that's what I want. A smelly stick. Selling that.
- Stabbing an entire tribal population of sharkriders. Stabbystab. I'm sorry, we can't control Ashe when she's in the depths of a murderous frenzy.
- Stabbing so many things VOSSLER levels up. What the hell? Vossler, you are not a real party member. How did you do that?
- Speaking of stabbing, Ashe graduates from "Assassin Dagger" to "Gladius", which is almost twice as strong as anything else the party has. She is currently shoulder-to-shoulder with Balthier, wrestling for Leading Man Status.
After a couple hours of this, we make our way to the Nam-Yensa Sandsea. Nam. I never thought I'd be back in-- Wait I've never been here.
Just inside the area, a moogle tells me all about the doomy doom that is befalling the place, kupo. It's so bad even the local tribes have asked for help and they never do that. Apparently some big monster is out there! Oh no! I'll make room on my calendar, but I do have ALL THIS STABBING to do. We'll see if I can fit it in.
As it happens, the big monster is like -right there-, so I do in fact stab it. It was a giant turtle, because... why am I fighting SO MANY TURTLES? They are not inherently evil. They're TURTLES.
These are the mysteries of life.
Because the little tribal dude asked for help outside the tribe, though, he is going to be executed. Curiously, none of the actual PARTY step in to speak for him, but a passing moogle does, kupo, and he makes a decent argument. ...And then the guy is executed anyway and they all leave. What the -hell-, man. The "treasure" I was promised turns out to be a handful of berries, which is totally a thing in the desert. Just... damn. Jerks.
I was almost starting to feel bad about genociding them too. *awkward* Now I dunno what to feel.
grinding grinding grinding
aaaaaall winter long
grinding grinding grinding
it keeps the party strong
aaaaaall winter long
(To the tune of: This.)
I manage to make something called a "Megabomb" spawn by accident, and beat it! That seems worth making note of. (There is not much to talk about when wandering from place to place.)
That "Wyvern Lord" also spawns! Penelo puts it straight to sleep mid-attack animation, and the rest of the party dumps all the damage ever into it while it's snoozing. Fight won without even going into panic mode.
Guys, this might become just a straight plot blog if the combat keeps being this much of a push-over. "AND THEN I WON AND WON AGAIN" is boring.
Anyway, the save point right next to the exit to the tomb is a teleporter, so I pop back to town and turn in the contract on that Wyvern Lord. This opens up three MORE contracts:
1. The Marilith, a rare serpent. The bartender at a pub wants to squeeze wine out of it. Apparently this is a thriving industry. Man, I don't want to eat or drink anything in Ivalice. That just seems WEIRD. Why would you drink snake squeezings? Anyway, that's down in the Zertinan Caverns, which... maybe I can get through, if Penelo spams magic for me. Hmmm. Let's come back to this one.
2. A dude called "Balzac" wants to tell me about his "Ring Wyrm". This just sounds like a practical joke. I'll check it out later.
3. A moogle fellow dropped his white creamy dessert down the sewer, kupo! It turned into the horrible "White Mousse" monster, a deadly murderous OH COME ON SERIOUSLY?
So. For the first time, I open this up to a vote! Totally not to cover that I spent ALL DAY grinding! Not at all!
Do I:
Do one of the hunts? Which one? All of them?
Or progress the plot and come back to these later?
THE CHOICES ARE YOURS, AND YOURS ALONE.
no subject
Date: 2012-11-30 10:09 pm (UTC)no subject
Date: 2012-11-30 11:18 pm (UTC)no subject
Date: 2012-12-01 06:50 pm (UTC)no subject
Date: 2012-12-01 02:09 am (UTC)On the other hand. Giant mutant dessert monster! It sounds horrifying and delicious.
no subject
Date: 2012-12-01 04:13 pm (UTC)no subject
Date: 2012-12-01 04:29 pm (UTC)And thanks for the low estimation there.
no subject
Date: 2012-12-01 04:39 pm (UTC)Sorry if I was rude. I was iffy about saying that and I guess I made the wrong judgement call.
no subject
Date: 2012-12-01 10:34 pm (UTC)Also, Gideon Emery (Balthier) is my favorite voice actor ever next to Jennifer Hale, and I would listen to him read his grocery list. Just like i would with Christopher Eccleston. (And you know Bioware hired Gideon for Dragon Age 2 based on his FF12 performance - and don't me started on how Bethesda wasted him as background soldiers in Skyrim.)
no subject
Date: 2012-12-01 11:23 pm (UTC)I've learned to live with it.
no subject
Date: 2012-12-02 06:08 am (UTC)All of the real FF guys left Square and now they're making other games with names that are synnonmymous with Final Fantasy. Or so I understand.
no subject
Date: 2012-12-02 07:44 pm (UTC)no subject
Date: 2012-12-04 02:18 am (UTC)no subject
Date: 2012-12-04 02:33 am (UTC)