Things I have done in Sleeping Dogs since I started playing:
Prodded the story. This is pretty formula stuff. Wei Shen is an Undercover Cop who Doesn't Always Play By The Rules but Gets Results. He's infiltrated the gang structure, but is he becoming more criminal than cop? WHERE WILL HIS LOYALTIES LIE? ... Yeah, this is very similar to a lot of Hong Kong action-dramas, but it works here because you're getting -exactly what you expect- provided you know the genre. For example, I am pretty sure the old smooth British dude is gonna screw me over, because old smooth British dudes screwing over The People is a running -theme- in Hong Kong productions. (I believe they may still be a titch bitter over being a colony so long.)
Run around. A lot. Sleeping Dogs is made up of several big districts and a highway system.
Collected things. I have hacked security cameras, prayed at shrines, opened lockboxes, gathered zodiac statues, bought clothing... Oh, and there's this rug I picked up for my apartment, off a street vendor. Really ties the room together.
Kung-fu fighting. There is a hell of a lot of this, so it's a good thing it's so good. The combat system is based around a triangle of strike/grapple/counter and it's very functional.
Gunplay. Guns may be rare in Hong Kong according to the storyline, but most enemies can whip them out any time they like. There is easy access to slow motion and plenty of exploding landscape, and that's really all I ask for in this sort of thing.
I have also heard the word "fuck" something like three hundred times, as they're clearly going for some kind of prestigious award for Most Gratutious Use of the Word 'Fuck' In A Serious Interactive Experience.
All that is stuff you'd expect from a game like this.
I've also gone to sing karaoke while cosplaying as a ghost pig, from the popular children's movie Ghost Pig. (My karaoke note-hit average is 98%. You cannot hope to defeat my karaoke, it is the strongest style.)
I've shown up to the criminal headquarters driving a police car and wearing a blue blazer, suit pants, and an enormous cowboy hat with a star on it that says SHERIFF and successfully argued that I am totally not a fuckin' cop, man.
I've cruised around the city, dated some very nice young ladies, and won several high-profile street races in my boxer shorts and nothing else.
I have worn a neon green t-shirt and prison-orange sweatpants while on a stealthy infiltration mission. Aw yeah, these are inconspicuous.
I've been to the docks in a brown leather jacket and faded jeans, looking for where sailors hang out.
I have shown up to meet the head of the Triads in a sharp black suit and sunglasses, and made the technically higher-ranking losers in tank tops and scruffy jeans look like crap compared to my style.
To sum up: Sleeping Dogs is a game about dressing up your kung-fu player-character dude for MAXIMUM RIDICULOUS during the cutscenes.
Also the plot is pretty good.
I am, of course, enjoying it.
Prodded the story. This is pretty formula stuff. Wei Shen is an Undercover Cop who Doesn't Always Play By The Rules but Gets Results. He's infiltrated the gang structure, but is he becoming more criminal than cop? WHERE WILL HIS LOYALTIES LIE? ... Yeah, this is very similar to a lot of Hong Kong action-dramas, but it works here because you're getting -exactly what you expect- provided you know the genre. For example, I am pretty sure the old smooth British dude is gonna screw me over, because old smooth British dudes screwing over The People is a running -theme- in Hong Kong productions. (I believe they may still be a titch bitter over being a colony so long.)
Run around. A lot. Sleeping Dogs is made up of several big districts and a highway system.
Collected things. I have hacked security cameras, prayed at shrines, opened lockboxes, gathered zodiac statues, bought clothing... Oh, and there's this rug I picked up for my apartment, off a street vendor. Really ties the room together.
Kung-fu fighting. There is a hell of a lot of this, so it's a good thing it's so good. The combat system is based around a triangle of strike/grapple/counter and it's very functional.
Gunplay. Guns may be rare in Hong Kong according to the storyline, but most enemies can whip them out any time they like. There is easy access to slow motion and plenty of exploding landscape, and that's really all I ask for in this sort of thing.
I have also heard the word "fuck" something like three hundred times, as they're clearly going for some kind of prestigious award for Most Gratutious Use of the Word 'Fuck' In A Serious Interactive Experience.
All that is stuff you'd expect from a game like this.
I've also gone to sing karaoke while cosplaying as a ghost pig, from the popular children's movie Ghost Pig. (My karaoke note-hit average is 98%. You cannot hope to defeat my karaoke, it is the strongest style.)
I've shown up to the criminal headquarters driving a police car and wearing a blue blazer, suit pants, and an enormous cowboy hat with a star on it that says SHERIFF and successfully argued that I am totally not a fuckin' cop, man.
I've cruised around the city, dated some very nice young ladies, and won several high-profile street races in my boxer shorts and nothing else.
I have worn a neon green t-shirt and prison-orange sweatpants while on a stealthy infiltration mission. Aw yeah, these are inconspicuous.
I've been to the docks in a brown leather jacket and faded jeans, looking for where sailors hang out.
I have shown up to meet the head of the Triads in a sharp black suit and sunglasses, and made the technically higher-ranking losers in tank tops and scruffy jeans look like crap compared to my style.
To sum up: Sleeping Dogs is a game about dressing up your kung-fu player-character dude for MAXIMUM RIDICULOUS during the cutscenes.
Also the plot is pretty good.
I am, of course, enjoying it.