Recordkeeping: Supraland COMPLETE
Sep. 20th, 2019 09:28 pmThe Good of Supraland: Almost everything. This is a rich puzzle-exploration game in the vein of your Metroid Primes, with lots of running and jumping all over the map, finding hidden secrets and solving interesting puzzles that will probably make you feel real smart when you get them. This part is like, most of the game. It's great. Fantastic. Worth buying.
The Bad: ... However, all the intelligent, good, fun puzzle-solving is broken up by absolutely terrible combat. I have no idea why this game has shooting and swording in it. It doesn't do anything meaningful to the playtime except for padding.
It also ruins the flow and feel of exploration, because nine times out of ten you're going to do something elaborate and breathtakingly clever to get to a chest, only to discover it's a 33% increase in radius to that stomp move you never touch, or your bullets pew out 5% faster, or you get like one extra health point.
yaay. incremental numbers. woohoo.
Also it maybe gets slightly worse and more poorly clued towards the ending, or maybe I was just tired. It's a long game.
If you absolutely love solving all the things, though, this is the game for you.
The Bad: ... However, all the intelligent, good, fun puzzle-solving is broken up by absolutely terrible combat. I have no idea why this game has shooting and swording in it. It doesn't do anything meaningful to the playtime except for padding.
It also ruins the flow and feel of exploration, because nine times out of ten you're going to do something elaborate and breathtakingly clever to get to a chest, only to discover it's a 33% increase in radius to that stomp move you never touch, or your bullets pew out 5% faster, or you get like one extra health point.
yaay. incremental numbers. woohoo.
Also it maybe gets slightly worse and more poorly clued towards the ending, or maybe I was just tired. It's a long game.
If you absolutely love solving all the things, though, this is the game for you.