Drewniverse Hub
May. 25th, 2017 07:58 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Greetings, loved ones.
Let's solve some crime.
One of the things I do around here is play through Nancy Drew point-and-click detective games. I've told the story before, but I figure I should tell it again: I got into these games via the filthy act of piracy. Many years back ... around 2009/2010 I think? I really craved some puzzles. Like, I hardcore craved puzzles, I didn't have enough Sierra in my diet or something. Stupid vitamin deficiencies.
So I pirated a bunch of Nancy Drew games because, hey. Games based on books for girls, obviously they're easy, right? Nevermind that I had READ a bunch of Nancy Drew books as a kid and actively preferred her and her crew to the Hardy Boys. Nancy had her own car, she regularly outsmarted adults, she was just.. awesome to young me.
Surely I'd outgrown all that stuff though. I was older (true) and I was wiser (false) and I was OBVIOUSLY NOT a girl (hilariously enough, also false) and I knew I could easily handle these games.
I completely fell in love. This was an entire 20+ game series of character-driven puzzle-based mystery games starring a girl detective and her friends and they were great, if choppily animated. These were NOT beneath me. I was wrong and dumb. (Who knew.) I swore to myself that if I ever COULD buy the series, I would. Just to make amends.
Well, Steam put out a near-full-series package in 2012.
Since then, I've been steadily working my way through the series. Now... A lot of these are older posts from me, so they're written a bit weirdly. There's serious early-installment-weirdness as I just MADE UP some dialogue because that's what I was used to doing. Some of them have a poor number of pictures. I didn't stary using mouseover image tags until "The Final Scene". Also I've been playing them out of order, because continuity didn't matter a bit to me at the time.
Still I feel that as I promised so long ago, we together have forged a new history of Nancy Drew, a Drewniverse if you will, with our hearts and hands and minds united. I spent some time fixing up tags that didn't import from my previous journal today. So I present:
--
Catch up on individual adventures of Nancy Drew you may have missed, or just re-read an old favorite!
Ghost Dogs of Moon Lake! (Game 7 in canon.)
The Haunting of Castle Malloy! (Game 19.)
The Secret of the Old Clock! (Game 12.)
The Haunted Carousel! (Game 8.)
Danger By Design! (incomplete due to medical reasons, may never be finished, also Game 14.)
The Final Scene! (Game 5, a good jumping-on point!)
Secrets Can Kill: Remastered! (Technically Game 23, remake of Game 1.)
Secret of the Scarlet Hand! (Game 6.)
Legend of the Crystal Skull! (Game 17.)
--
Now, why would I go to all that work, retagging posts and whatnot? What purpose could THAT serve? Why would I want an easy catch-up resource for my Nancy Drew posts...?
Gosh.

I wonder.
Let's solve some crime.
One of the things I do around here is play through Nancy Drew point-and-click detective games. I've told the story before, but I figure I should tell it again: I got into these games via the filthy act of piracy. Many years back ... around 2009/2010 I think? I really craved some puzzles. Like, I hardcore craved puzzles, I didn't have enough Sierra in my diet or something. Stupid vitamin deficiencies.
So I pirated a bunch of Nancy Drew games because, hey. Games based on books for girls, obviously they're easy, right? Nevermind that I had READ a bunch of Nancy Drew books as a kid and actively preferred her and her crew to the Hardy Boys. Nancy had her own car, she regularly outsmarted adults, she was just.. awesome to young me.
Surely I'd outgrown all that stuff though. I was older (true) and I was wiser (false) and I was OBVIOUSLY NOT a girl (hilariously enough, also false) and I knew I could easily handle these games.
I completely fell in love. This was an entire 20+ game series of character-driven puzzle-based mystery games starring a girl detective and her friends and they were great, if choppily animated. These were NOT beneath me. I was wrong and dumb. (Who knew.) I swore to myself that if I ever COULD buy the series, I would. Just to make amends.
Well, Steam put out a near-full-series package in 2012.
Since then, I've been steadily working my way through the series. Now... A lot of these are older posts from me, so they're written a bit weirdly. There's serious early-installment-weirdness as I just MADE UP some dialogue because that's what I was used to doing. Some of them have a poor number of pictures. I didn't stary using mouseover image tags until "The Final Scene". Also I've been playing them out of order, because continuity didn't matter a bit to me at the time.
Still I feel that as I promised so long ago, we together have forged a new history of Nancy Drew, a Drewniverse if you will, with our hearts and hands and minds united. I spent some time fixing up tags that didn't import from my previous journal today. So I present:
--
Catch up on individual adventures of Nancy Drew you may have missed, or just re-read an old favorite!
Ghost Dogs of Moon Lake! (Game 7 in canon.)
The Haunting of Castle Malloy! (Game 19.)
The Secret of the Old Clock! (Game 12.)
The Haunted Carousel! (Game 8.)
Danger By Design! (incomplete due to medical reasons, may never be finished, also Game 14.)
The Final Scene! (Game 5, a good jumping-on point!)
Secrets Can Kill: Remastered! (Technically Game 23, remake of Game 1.)
Secret of the Scarlet Hand! (Game 6.)
Legend of the Crystal Skull! (Game 17.)
--
Now, why would I go to all that work, retagging posts and whatnot? What purpose could THAT serve? Why would I want an easy catch-up resource for my Nancy Drew posts...?
Gosh.

I wonder.
no subject
Date: 2017-05-26 01:22 am (UTC)no subject
Date: 2017-05-26 01:24 am (UTC)no subject
Date: 2017-05-26 01:36 am (UTC)"Look out, the whale's got a shotgun!" "...those are flippers, Nancy."
no subject
Date: 2017-05-26 01:53 am (UTC)no subject
Date: 2017-05-26 04:48 am (UTC)no subject
Date: 2017-05-26 04:57 am (UTC)no subject
Date: 2017-05-26 05:10 am (UTC)