xyzzysqrl: (Ducks)
Last time on Nancy Drew we grabbed more eyes than a Beholder and made a respectable shopkeeper have a potty emergency. Today we're hoping to finish this game out. I know we're numerically close to the end but I'm not entirely sure how to get there. I think we're gonna need to find an iguana.

Reptiles are basically snake-taurs. Think about that. )

Hey, sassy gumshoes! Guess what? We can call this...

CASE CLOSED.

Man, this one was a puzzle festival, but the plot tied together neatly at the end I think. More importantly this reminded me of both how fun it is to put together one of these writeups, and how tiring/time-consuming. Technically this was nine days I probably could've banged out two or three games in... but the comments really blew up over those nine days! I forgot how much I missed all y'all tossing crazy theories my way and pointing out how damn GOOFY these plots are!

So while I'm not going back to doing a full-blown writeup for every game I play, I am gonna try to do these more often, like at least one every couple months. It's a good habit and it keeps me connected to the people I care about.

As always, thanks everyone for enjoying this Nancy Drew mystery... and let's look forward to the next one, eh?
xyzzysqrl: (Challenger)
Last time on Nancy Drew and a couple of times before last, we kept saying "This looks like a job for Bess Marvin!" but there was no Bess Marvin. Well you know what?

THIS UPDATE (briefly) CONTAINS BESS MARVIN.

Also some Ned.
Just a little bit of Ned though. )
So, here's where we stand: 23 eyes out of 25 and we've made no narrative progress at all in two updates. This is one of the more... well, puzzle-loaded games, guys. Feels like a lengthy scavenger hunt more than anything else. I have to admit I'm more fond of the character-heavy pieces.

Still, I'm having fun and I hope you all are too. Hopefully NEXT update, we can finish this thing off. See you then!
xyzzysqrl: A moogle sqrlhead! (Default)
I told myself, y'know. I get tired easily. It is winter and I am a yawn factory. Maybe today I'll skip the Nancy Drew post. Have a day off and rest. Just not think about games and stuff for a day. Inside of an hour I had Doom playing on monitor 1, Mega Man X2 on monitor 2, an anime-boobie-themed Wizardry clone on the TV, and (inexplicably) Donkey Kong 94 on my 3DS.

A few hours after THAT I was stuffed down a pit full of vocaloids, rocking out to Corruption Garden and Angel Bullet and Azure Sky and such. I spent so long at that, I forgot I need food to live and wound up super-hungry.

I cannot be trusted with time off. Let's go back to Nancy Drew.

Last time on Nancy Drew, I spent almost an entire update exploring Bruno Bolet's Bountiful Broom Closet of Brain-Teasing Buttdicks. I now hate this man posthumously. This one room kind of entrapped us, and by entrapped us I halfway mean "It was full of weird interesting stuff we needed to check out" and I halfway mean "We are totally sealed in this room with no obvious exits". If I can't figure out how to leave, we may as well stop playing here.

Happily, I worked it out.
How did I do it? This one weird trick gets you out of secret rooms! )
Tomorrow. We'll call her tomorrow. My brain is sobbing in the corner right now. Maybe I should take a day off...
xyzzysqrl: A moogle sqrlhead! (Default)
I keep forgetting, every single year, that winter means hibernation for sqrlkind. My energy level plunges like a brick -- and invariably that's when I start thinking "Oh hey, I'll do a Project!" Please forgive me the lateness of this post. I spent today full of sleep and z.

Anyway, last time we sort of dug into the tough connective tissue of the game and worked it around for a while. Not a lot of plot progression, but we got a few puzzles out of the way and more importantly we uncovered a bunch of stuff that will PROBABLY crop up as puzzles later.

Right now though I feel like I'm not even entirely sure what the central theme of the mystery is. Are we investigating Mr. Bolet's murder? WAS Mr. Bolet murdered? Is there a crystal skull involved? Is it a real Mystical Artifact or not? (I'm gonna jump the gun and say "Nah.") Who was the guy in the skeleton costume and why does no one care about him? Why are Renee's bedroom walls talking to her?
Some of these questions may be answered as we continue! )
This is gonna take a while, folks!
xyzzysqrl: A moogle sqrlhead! (Default)
Last time we discovered that when I describe Nancy Drew games as "usually not being about serious crimes like murder" I am full of crap because this is looking more and more like a murder all the time. I guess the key swing word is USUALLY, huh?

So! We've avoided and put it off as long as we could, but now we're going to have to leave the house. In the game, I mean. I feel odds are good we'll come sprinting right back in the door with something new, because every time I announce what I have a plan to do something comes up to undo it. Still, at least that will be progress. Let's roll out.
I am running out of words for transitional cuts. )
Since this is getting SUPER LONG and SUPER SCREENSHOTTY, we'll pick up tomorrow.
xyzzysqrl: (Ducks)
Last time on Nancy Drew, Bess Marvin got a day out and demonstrated why she is great and also why the series is not named after her, Henry was mopey, and Renee gave me faint hope that one day she will open the pouch around her neck and moon crystal magic will flow out.

I'm not sure that will actually happen. The Drewniverse is a lot like pre-'13 Ghosts' Scooby Doo, in that the supernatural just isn't a real thing. We don't have 13 Ghosts, though. We have 13 skulls, or at least one skull. We don't have Scrappy Doo either, we have Bess. So we're ahead of the game in ALL POSSIBLE RESPECTS here.

Today I want to at least finish exploring the rest of the house -- we've seen maybe two rooms of the mansion so far! -- and possibly get out to explore the grounds some too. Aside from that? Who knows! It is impossible to tell what Nancy Drew games will fling at you from moment to moment. Let's a-go.
Onward and upward. )
NEXT TIME we play, we're gonna have to get around to exploring the grounds and cemetary! Won't that be an absolute blast? I'm looking forward to falling in a swamp and dying. It will be very nostalgic. See you all soon!
xyzzysqrl: (Challenger)
LAST TIME: We ate a bunch of setup and also a faceful of pass-out powder. Nancy was attacked by a skeleton wearing an ascot, so our main suspect is that dude from the animated Mystery Skulls video. Let's see if we might just be able to make him disappear. (Muh muh muh muh muh muh muh muh.)
But first... )
Next time, let's get on that trail and start investigating the rest of the house properly.
xyzzysqrl: A moogle sqrlhead! (Default)
It was December 15th, 2014 when I last finished playing through a Nancy Drew game here on the blog. In my opinion that is TOO LONG. I've got a bunch more of these to get through! Yet I kinda stalled out for various reasons. Mood, time, whatever.

Enough of that.



Nancy Drew is going to SHUT THIS SKULL DOWN -- right after this message.

All previous Nancy Drew adventures are available (in reverse chronological order, flip to the last page for the first entry) via the Nancy Drew tag on Livejournal!

Catch up on individual adventures of Nancy Drew you may have missed, or just re-read an old favorite! Again: Last Entry First order...

Ghost Dogs of Moon Lake! (Game 7 in canon.)
The Haunting of Castle Malloy! (Game 19.)
The Secret of the Old Clock! (Game 12.)
The Haunted Carousel! (Game 8.)
Danger By Design (incomplete for now!, also Game 14)
The Final Scene! (Game 5.)
Secrets Can Kill: Remastered!
(Technically Game 23, remake of Game 1.)
Secret of the Scarlet Hand (Game 6.)

Okay! Let's get solvin', sleuthbuddies!

Are you all excited? I'm excited. )
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