May. 26th, 2023

xyzzysqrl: A moogle sqrlhead! (Default)
It's kind of been percolating in the back of my head that you cannot make art if you're going to be normal about it. You have to be some kind of weirdo. You need to get into freak mode. You have to get too excited and too into something and then you can make art that's cool and good.

Ringlorn Saga is what happens if you get real excited about old-school bump-system combat and decide to make it a little more complex, and the game it's in a little less mean. No game-overs, just a deal with death to come back and fight again.

But because I too am hype about bump-system combat, I enjoyed the tactical expansion of it by selecting one of three damage types before ramming into an enemy sideways or from behind. Pick the right type of damage, you do more damage. Hit the enemy from the front, they may block or slap you back or both. It's simple, it's straightforward, it works supremely well.

My only complaint about Ringlorn Saga is that I kept getting lost and that's, like... that's just me. I ate a magnetic monopole at birth and now compasses don't work on me. "This week on getting lost with Xyzzy: Xyzzy is fucking lost." is a running gag on the channel.

Speaking of the channel you can watch me play this game here if you want to.

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