Well, heck. I was kinda joking about counting these as a "game" of their own but damned if they're not sorta Halo 4.5.
Half-o.
We'll workshop that.
These are pretty simple. A CGI movie, then a clump of five episodes. Then another CGI movie. They're good CG! High budget stuff.
I did not, largely, agree with the plot or the re-contextualization of a certain character as a bit of a war criminal. Admittedly her ideals and goals have some flaws but I firmly belong to team Catherine Halsey Did Nothing Wrong.
(That's KIND of a lie, like I see where they're coming from, but they ladled it on with the DEEP spoon and I just sort of huffed and grumped at it a lot. No, you're not convincing me that Military Cartoon Simulator Halo suddenly -really deeply cares- about gene crimes. The WRITERS clearly do. The characters suddenly do, because it's the new plotline. But, y'know, should they REALLY?)
Special shout out to Roland, ship's AI, who just gets increasingly fucking done with all this space bullshit and wants to go home more and more over the campaign's course.
Anyway, the maps themselves are all repurposed multiplayer maps, so there's kind of a limit to what they can do with 5x10 levels that all have to take place in the same general location set and can't have large midmission cutscenes or big fancy effects. Mostly it's "hold out against these waves of enemies, run up and down the map pushing buttons" but they manage a fair bit of fun out of that.
Because the game didn't really punish death in any way we used the human wave strategy and the "tactical reloading" option of running our guns dry and then heroically rushing at the enemy fist-first to get more ammo after respawning. While we both improved a lot over these games, we still kinda suck and it was pretty common to hear something like "Oh no!" followed by "That's a cliff!" or "I just stuck a grenade to the back of your head!" or just an incoherent screech.
I think all in all, across the entire campaign "Crimson Squad" went through something like 600 red/pink-armored Spartans each, between myself and my co-op dragon-partner. Good times.
We didn't plan to play Halo 5, but it's on Game Pass and, like, why the hell not, so we're doing that now.
Half-o.
We'll workshop that.
These are pretty simple. A CGI movie, then a clump of five episodes. Then another CGI movie. They're good CG! High budget stuff.
I did not, largely, agree with the plot or the re-contextualization of a certain character as a bit of a war criminal. Admittedly her ideals and goals have some flaws but I firmly belong to team Catherine Halsey Did Nothing Wrong.
(That's KIND of a lie, like I see where they're coming from, but they ladled it on with the DEEP spoon and I just sort of huffed and grumped at it a lot. No, you're not convincing me that Military Cartoon Simulator Halo suddenly -really deeply cares- about gene crimes. The WRITERS clearly do. The characters suddenly do, because it's the new plotline. But, y'know, should they REALLY?)
Special shout out to Roland, ship's AI, who just gets increasingly fucking done with all this space bullshit and wants to go home more and more over the campaign's course.
Anyway, the maps themselves are all repurposed multiplayer maps, so there's kind of a limit to what they can do with 5x10 levels that all have to take place in the same general location set and can't have large midmission cutscenes or big fancy effects. Mostly it's "hold out against these waves of enemies, run up and down the map pushing buttons" but they manage a fair bit of fun out of that.
Because the game didn't really punish death in any way we used the human wave strategy and the "tactical reloading" option of running our guns dry and then heroically rushing at the enemy fist-first to get more ammo after respawning. While we both improved a lot over these games, we still kinda suck and it was pretty common to hear something like "Oh no!" followed by "That's a cliff!" or "I just stuck a grenade to the back of your head!" or just an incoherent screech.
I think all in all, across the entire campaign "Crimson Squad" went through something like 600 red/pink-armored Spartans each, between myself and my co-op dragon-partner. Good times.
We didn't plan to play Halo 5, but it's on Game Pass and, like, why the hell not, so we're doing that now.