Apr. 15th, 2018

xyzzysqrl: A moogle sqrlhead! (Default)
Well the credits have rolled on this one, and after some initial fumbling I discovered I really enjoyed it. As usual, Nintendo's made a game that respects its own past, looks to the future, and plays exactly like you expect it to. However, they absolutely refused to stay conservative with this one. Unlike the "New Super Mario Brothers" games, Mario Odyssey constantly presented new ideas and new modes of play right up until the credits...

...and, frankly, beyond the credits as well. I'm sitting at something like 200-ish unique Power Moons. There are 999 unique moons in the game as a massive slew unlock once the credits roll. I could well be playing this straight into next year... and honestly the game's GOOD enough that I might just do that.

I also couldn't resist indulging some nostalgia with the in-game screenshot mode and a postgame Kingdom and postgame costume. Spoiler warning on this image but I had to take that shot.

Anyway, uh. Every bit of praise you've heard for this game is deserved.
This IS a system seller like Mario 64 before it.
If I had one complaint, it's that the game tells you to play with the controllers undocked from the control grip and this is a filthy bastard of a lie. My ability to actually play the goddamn game improved 500% once I clipped the controllers back into the pad configuration.

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