In retrospect this outcome was obvious. I started Double Dragon Neon because it was irritating me.
The Playstation 3's home menu has small icons you scroll down. The Double Dragon Neon one plays EXTREMELY loud music, to the point where if I was scrolling through games and forgot it was there (which I did, often) it would actually jumpscare me. Eventually I decided to play it just to get it off my dashboard.
Between the faux-80s ironic presentation, the copious invincibility frames for enemies, and the mechanic where you have to dodge an incoming attack to "power up" your moves into doing any damage at all, I was really sour on this but felt an urge to push on.
Stage 9 of 10 is your character on an auto-moving "vehicle" of sorts, sliding down a hill while fighting copious enemies, all of whom crowd onto the platform and make it hard to see what you're doing, all with those iframes making it impossible to interrupt incoming attacks, several which spin-kick you into an auto-knockdown if you knock THEM down without throwing them off the platform. Falling off the platform to either side hurts you massively.
After six attempts at this I realized I didn't want to finish anymore.
The game played loud, irritating music the entire time it was uninstalling itself.
I'm glad it's gone.
For a second opinion, though, Sword liked the game better than I did but I think he actually references the stage I ragequit on as a downside, so that's at least me not crazy.
The Playstation 3's home menu has small icons you scroll down. The Double Dragon Neon one plays EXTREMELY loud music, to the point where if I was scrolling through games and forgot it was there (which I did, often) it would actually jumpscare me. Eventually I decided to play it just to get it off my dashboard.
Between the faux-80s ironic presentation, the copious invincibility frames for enemies, and the mechanic where you have to dodge an incoming attack to "power up" your moves into doing any damage at all, I was really sour on this but felt an urge to push on.
Stage 9 of 10 is your character on an auto-moving "vehicle" of sorts, sliding down a hill while fighting copious enemies, all of whom crowd onto the platform and make it hard to see what you're doing, all with those iframes making it impossible to interrupt incoming attacks, several which spin-kick you into an auto-knockdown if you knock THEM down without throwing them off the platform. Falling off the platform to either side hurts you massively.
After six attempts at this I realized I didn't want to finish anymore.
The game played loud, irritating music the entire time it was uninstalling itself.
I'm glad it's gone.
For a second opinion, though, Sword liked the game better than I did but I think he actually references the stage I ragequit on as a downside, so that's at least me not crazy.