Mar. 2nd, 2019

xyzzysqrl: (Play with me.)
Man this is... not balanced. This is not bug-free. This is not colorful. It's awkward, has weird difficulty spikes, and is ENTIRELY predicated on RNG for whether you get loot or not. But I had a great time with it even in spite of finding multiple ways to break it over my knee.

The premise is this: You've been sealed in a book by a group of do-gooding heroes. This is because as an evil sorcerer, you were well on your way to taking over the world with your minions. As you rouse in the dusty confines of a dungeon, you realize you will spend your life in here unless you find some way to break out, so you summon as many minions as your power can sustain and...

...what? No, this isn't Wizardry IV. Wizardry IV didn't have a book in it. It's a totally different story.

Anyway, you adventure and hack and slash through like 10 dungeon levels, divided into various subsections. It's pretty good, but getting the proper loot for your party is -entirely- random, so if you're like me you'll end up like "What's in this box? It's another goddamn axe! Nobody knows how to use an axe in this group!"

Also instead of the power of magic I chose the power of having a greatsword and splatting people off the dungeon walls. This was an A++ choice and I feel great about having made it.


xyzzysqrl: A moogle sqrlhead! (Default)

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